Clinkz

Day 10/10 · Divine

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
1,128
Win rate
50.1%
Adjusted WR
47.2%
Pick rate
2.4%
Position in the role
#21 of 126
Score
S82/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 170 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

58 matches · 55.2% win rate · 34.1% of matches
Searing Arrows
1
Death Pact
2
Searing Arrows
3
Death Pact
4
Death Pact
5
Skeleton Walk
6
Searing Arrows
7
Searing Arrows
8
Strafe
9
Strafe
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

-9s Strafe Cooldown
Picked 30.2% · Win 61.4%
Best win rate
25
Searing Arrows Multishot
Picked 69.8% · Win 57.7%
Most picked
+40 Strafe Attack Speed
Picked 72.4% · Win 53.4%
Most picked
20
+400 Death Pact Bonus Health
Picked 27.7% · Win 60.5%
Best win rate
+50 Attack Range
Picked 94.9% · Win 54.3%
Main pick
15
-10s Death Pact Charge Restore Time
Picked 5.1% · Win 52.0%
+1.0s Strafe Duration
Picked 27.8% · Win 52.2%
10
-4s Skeleton Walk Cooldown
Picked 72.2% · Win 53.8%
Main pick

By match duration

Up to 35 min55.0%229 matches
35 to 50 min46.0%315 matches
50 min or more50.6%87 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch52.3%
  • Faerie Fire54.9%
  • Tango51.2%
  • Magic Stick54.8%
  • Blades of Attack51.5%
  • Magic Wand51.9%
  • Orb of Blight51.2%
  • Circlet51.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,00854.3%3:08
Falcon Blade2,10054.1%4:41
Soul Ring60552.1%5:50
Desolator2,78954.0%14:38
Oblivion Staff41356.7%19:28
Dragon Lance2,11155.7%20:33
Crystalys2,09656.4%24:42
Force Staff89062.1%28:03
Hurricane Pike83961.0%28:16
Daedalus1,76561.1%30:55
Black King Bar1,20251.4%31:29
Aghanim's Scepter42771.4%33:38

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Desolator2,78914:38
10–1561%15–2047%20–2529%
Dragon Lance2,11120:33
10–1569%15–2068%20–2549%25–3041%
Falcon Blade2,1004:41
0–556%5–1051%10–1535%
Crystalys2,09624:42
15–2066%20–2562%25–3048%30–3551%35–4047%
Daedalus1,76530:55
20–2577%25–3068%30–3556%35–4054%40–4547%
Black King Bar1,20231:29
20–2567%25–3055%30–3552%35–4041%40–4552%
Magic Wand1,0083:08
0–555%5–1052%
Force Staff89028:03
20–2563%25–3061%30–3560%35–4068%
Hurricane Pike83928:16
20–2565%25–3060%30–3559%35–4063%
Soul Ring6055:50
0–552%5–1052%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.