Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 31 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 48.4% | 93 matches |
| 35 to 50 min | 45.2% | 42 matches |
| 50 min or more | 11.1% | 9 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Boots of Speed50.0%
Magic Wand0.0%
Iron Branch0.0%
Observer Ward100.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Huskar100.0%+55.5 pp4
Vengeful Spirit85.7%+41.2 pp7
Ogre Magi85.7%+41.2 pp7
Night Stalker77.8%+33.3 pp9
Doom100.0%+55.5 pp3
Pudge60.0%+15.5 pp20
Centaur Warrunner80.0%+35.5 pp5
Lich100.0%+55.5 pp2
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dark Seer85.7%+41.2 pp7
Tinker100.0%+55.5 pp3
Zeus70.0%+25.5 pp10
Juggernaut66.7%+22.2 pp12
Faceless Void80.0%+35.5 pp5
Necrophos66.7%+22.2 pp9
Bounty Hunter66.7%+22.2 pp9
Bloodseeker100.0%+55.5 pp2
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Willow10.0%-34.5 pp10
Earthshaker26.3%-18.2 pp19
Ancient Apparition0.0%-44.5 pp4
Invoker20.0%-24.5 pp10
Dazzle14.3%-30.2 pp7
Pudge34.8%-9.7 pp23
Earth Spirit0.0%-44.5 pp3
Muerta0.0%-44.5 pp3
The column in pp represents the difference from the hero's overall win rate (44.5%); the last number is the sample size.
