Centaur Warrunner

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
693
Win rate
46.5%
Adjusted WR
42.8%
Pick rate
4.7%
Position in the meta
#107 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 604 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

148 matches · 49.3% win rate · 24.5% of matches
Hoof Stomp
1
Double Edge
2
Retaliate
3
Retaliate
4
Retaliate
5
Stampede
6
Retaliate
7
Hoof Stomp
8
Hoof Stomp
9
Hoof Stomp
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

Gains Retaliate Aura
Picked 50.8% · Win 67.5%
Main pick
25
+1.0s Hoof Stomp Duration
Picked 49.2% · Win 66.5%
+45 Retaliate Damage
Picked 42.9% · Win 62.3%
Best win rate
20
-25s Stampede Cooldown
Picked 57.1% · Win 59.2%
Most picked
+10 Strength
Picked 55.7% · Win 51.3%
Most picked
15
+30% Double Edge Strength Damage
Picked 44.3% · Win 53.9%
Best win rate
+4 Health Regen
Picked 37.1% · Win 47.4%
10
+15 Movement Speed
Picked 62.9% · Win 48.2%
Main pick

By match duration

Up to 35 min38.8%320 matches
35 to 50 min53.8%303 matches
50 min or more50.0%70 matches

Starting items

  • Gauntlets of Strength100.0%
  • Tango100.0%
  • Ring of Protection66.7%
  • Iron Branch66.7%
  • Quelling Blade33.3%
  • Observer Ward33.3%
  • Faerie Fire33.3%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 71 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer70.4%28.0%7:13
Phase Boots4.2%66.7%7:45
Blink Dagger59.2%33.3%9:03
Magic Wand39.4%28.6%13:52
Pipe of Insight8.5%50.0%17:01
Heart of Tarrasque33.8%41.7%20:19
Vanguard25.4%33.3%–
Helm of the Dominator19.7%35.7%–
Blade Mail16.9%33.3%–
Lotus Orb7.0%40.0%–
Soul Ring5.6%25.0%–
Consecrated Wraps5.6%25.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (3 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Bracer37:13
0–550%10–15100%
Magic Wand213:52
10–15100%
Aghanim's Shard223:12
20–25100%
Blink Dagger19:03
5–10100%
Phase Boots17:45
5–10100%
Pipe of Insight117:01
15–20100%
Heart of Tarrasque120:19
20–25100%
Vanguard19:41
5–10100%
Crimson Guard120:58
20–25100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.5%); the last number is the sample size.