Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 270 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.7% | 626 matches |
| 35 to 50 min | 53.8% | 608 matches |
| 50 min or more | 48.7% | 117 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade50.6%
Tango52.1%
Sentry Ward52.6%
Boots of Speed50.5%
Iron Branch53.2%
Wind Lace55.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 170 | 50.6% | 6:28 | |
| 644 | 54.7% | 6:40 | |
| 533 | 49.2% | 8:42 | |
| 438 | 58.7% | 11:43 | |
| 451 | 61.2% | 14:58 | |
| 220 | 53.2% | 17:25 | |
| 408 | 59.1% | 21:33 | |
| 26 | 57.7% | 22:00 | |
| 26 | 65.4% | 28:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle75.0%+19.4 pp76
Legion Commander64.0%+8.5 pp178
Brewmaster68.9%+13.3 pp61
Rubick63.0%+7.4 pp200
Sven62.3%+6.7 pp228
Disruptor63.9%+8.3 pp144
Outworld Devourer61.7%+6.1 pp235
Viper65.3%+9.7 pp95
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 644 | 6:40 | 0–552%5–1053%10–1563% | |
| 533 | 8:42 | 5–1048%10–1551% | |
| 451 | 14:58 | 10–1563%15–2060%20–2555% | |
| 438 | 11:43 | 5–1059%10–1559%15–2058% | |
| 408 | 21:33 | 15–2066%20–2556%25–3056% | |
| 220 | 17:25 | 15–2056%20–2536% | |
| 170 | 6:28 | 0–517%5–1057% | |
| 26 | 22:00 | 20–2558% | |
| 26 | 28:00 | 25–3065% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Underlord76.7%+21.2 pp43
Huskar70.8%+15.3 pp72
Shadow Demon75.0%+19.4 pp36
Nature's Prophet67.3%+11.7 pp104
Sniper66.1%+10.5 pp115
Mirana61.9%+6.3 pp252
Zeus62.2%+6.7 pp196
Death Prophet65.5%+9.9 pp87
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Crystal Maiden45.9%-9.7 pp170
Spirit Breaker49.0%-6.6 pp290
Marci44.2%-11.4 pp86
Riki41.5%-14.1 pp53
Techies48.8%-6.8 pp250
Necrophos49.8%-5.8 pp255
Legion Commander50.2%-5.3 pp199
Anti-Mage50.9%-4.7 pp222
The column in pp represents the difference from the hero's overall win rate (55.6%); the last number is the sample size.
