Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 44 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.1% | 282 matches |
| 35 to 50 min | 52.0% | 298 matches |
| 50 min or more | 51.1% | 90 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade53.4%
Iron Branch53.2%
Tango53.3%
Magic Stick54.5%
Circlet51.7%
Faerie Fire55.7%
Slippers of Agility54.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 542 | 53.3% | 2:11 | |
| 1,297 | 53.7% | 3:12 | |
| 1,494 | 55.4% | 13:11 | |
| 195 | 52.3% | 16:48 | |
| 1,225 | 59.3% | 17:47 | |
| 693 | 59.9% | 20:41 | |
| 326 | 59.8% | 23:55 | |
| 1,526 | 56.8% | 25:03 | |
| 730 | 64.8% | 27:45 | |
| 896 | 65.3% | 29:57 | |
| 222 | 66.7% | 35:21 | |
| 382 | 70.7% | 36:40 |
Best allies
Win rate with each ally (minimum of 1 matches).
Invoker68.9%+17.5 pp61
Dawnbreaker71.8%+20.4 pp39
Lich65.8%+14.4 pp38
Earth Spirit70.0%+18.6 pp20
Disruptor63.2%+11.8 pp38
Oracle70.6%+19.2 pp17
Vengeful Spirit68.4%+17.1 pp19
Death Prophet68.4%+17.1 pp19
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1,526 | 25:03 | 15–2071%20–2566%25–3050%30–3543% | |
| 1,494 | 13:11 | 10–1562%15–2035% | |
| 1,297 | 3:12 | 0–554%5–1053% | |
| 1,225 | 17:47 | 10–1584%15–2063%20–2542% | |
| 896 | 29:57 | 20–2586%25–3068%30–3561%35–4056% | |
| 730 | 27:45 | 15–2071%20–2564%25–3058%30–3572%35–4063% | |
| 693 | 20:41 | 15–2067%20–2555%25–3055% | |
| 542 | 2:11 | 0–553% | |
| 382 | 36:40 | 30–3576%35–4074%40–4558% | |
| 326 | 23:55 | 20–2568%25–3044%30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slark61.9%+10.6 pp134
Faceless Void75.0%+23.6 pp16
Pangolier65.8%+14.4 pp38
Drow Ranger67.9%+16.5 pp28
Phantom Assassin69.6%+18.2 pp23
Hoodwink66.7%+15.3 pp30
Juggernaut62.2%+10.9 pp45
Snapfire61.9%+10.5 pp42
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lycan11.1%-40.3 pp9
Sven28.6%-22.8 pp35
Luna30.8%-20.6 pp39
Nature's Prophet27.3%-24.1 pp22
Timbersaw32.0%-19.4 pp25
Templar Assassin22.2%-29.2 pp9
Pugna31.3%-20.1 pp16
Earth Spirit31.3%-20.1 pp16
The column in pp represents the difference from the hero's overall win rate (51.4%); the last number is the sample size.
