Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 378 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 53.2% | 201 matches |
| 35 to 50 min | 39.8% | 103 matches |
| 50 min or more | 36.4% | 22 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.8%
Tango54.8%
Faerie Fire57.1%
Quelling Blade44.4%
Magic Stick48.0%
Circlet56.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Tusk81.0%+31.1 pp21
Outworld Devourer76.0%+26.2 pp25
Pudge62.5%+12.7 pp72
Oracle75.0%+25.2 pp16
Magnus70.6%+20.8 pp17
Earthshaker64.3%+14.5 pp28
Razor77.8%+27.9 pp9
Spirit Breaker59.5%+9.7 pp42
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Tiny88.9%+39.1 pp9
Io74.1%+24.2 pp27
Shadow Shaman71.9%+22.0 pp32
Monkey King75.0%+25.2 pp20
Hoodwink68.4%+18.6 pp38
Invoker63.9%+14.1 pp61
Queen of Pain69.6%+19.7 pp23
Keeper of the Light75.0%+25.2 pp12
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo0.0%-49.8 pp5
Enigma31.0%-18.8 pp29
Ember Spirit34.3%-15.6 pp35
Omniknight20.0%-29.8 pp10
Alchemist14.3%-35.6 pp7
Dragon Knight40.4%-9.5 pp57
Spirit Breaker38.5%-11.4 pp39
Disruptor39.0%-10.8 pp41
The column in pp represents the difference from the hero's overall win rate (49.8%); the last number is the sample size.
