Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 418 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 62.9% | 143 matches |
| 35 to 50 min | 46.7% | 92 matches |
| 50 min or more | 35.3% | 17 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango45.5%
Iron Branch50.0%
Blood Grenade47.4%
Sentry Ward53.3%
Magic Stick50.0%
Circlet62.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer80.0%+27.5 pp25
Pudge64.6%+12.2 pp65
Earthshaker70.0%+17.5 pp30
Tusk75.0%+22.5 pp16
Oracle76.9%+24.5 pp13
Tinker72.2%+19.8 pp18
Night Stalker85.7%+33.3 pp7
Mirana63.2%+10.7 pp38
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King82.4%+29.9 pp17
Io76.9%+24.5 pp26
Invoker68.3%+15.9 pp60
Tiny83.3%+30.9 pp12
Hoodwink70.6%+18.1 pp34
Axe67.5%+15.0 pp40
Shadow Shaman70.4%+17.9 pp27
Queen of Pain73.7%+21.2 pp19
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Meepo0.0%-52.5 pp5
Lich32.0%-20.5 pp25
Ember Spirit35.3%-17.2 pp34
Omniknight22.2%-30.2 pp9
Dragon Knight41.5%-11.0 pp53
Rubick44.0%-8.5 pp75
Juggernaut39.5%-13.0 pp38
Warlock31.3%-21.2 pp16
The column in pp represents the difference from the hero's overall win rate (52.5%); the last number is the sample size.
