Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 133 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.7% | 583 matches |
| 35 to 50 min | 50.9% | 552 matches |
| 50 min or more | 53.3% | 152 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango39.4%
Iron Branch40.1%
Faerie Fire40.5%
Circlet40.0%
Mantle of Intelligence44.1%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 62 | 38.7% | 1:25 |
Best allies
Win rate with each ally (minimum of 1 matches).
Chaos Knight76.5%+27.2 pp17
Meepo76.5%+27.2 pp17
Visage75.0%+25.7 pp16
Legion Commander60.2%+10.9 pp98
Dawnbreaker60.7%+11.5 pp84
Elder Titan85.7%+36.4 pp7
Invoker57.6%+8.4 pp118
Dragon Knight56.3%+7.1 pp158
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 62 | 1:25 | 0–539% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Keeper of the Light76.2%+26.9 pp21
Slardar72.0%+22.7 pp25
Phantom Assassin67.5%+18.2 pp40
Drow Ranger61.2%+11.9 pp67
Luna59.3%+10.0 pp86
Earthshaker56.9%+7.6 pp123
Chaos Knight73.3%+24.1 pp15
Spirit Breaker57.3%+8.0 pp103
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Seer32.1%-17.1 pp56
Lone Druid26.1%-23.2 pp23
Outworld Devourer38.7%-10.5 pp111
Enigma34.8%-14.5 pp46
Night Stalker38.6%-10.7 pp83
Phantom Lancer40.2%-9.0 pp97
Shadow Shaman40.0%-9.3 pp75
Dragon Knight42.2%-7.1 pp102
The column in pp represents the difference from the hero's overall win rate (49.3%); the last number is the sample size.
