Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 134 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.9% | 245 matches |
| 35 to 50 min | 52.6% | 175 matches |
| 50 min or more | 50.0% | 40 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango50.2%
Blood Grenade50.1%
Sentry Ward50.2%
Iron Branch50.9%
Magic Stick49.9%
Faerie Fire50.6%
Enchanted Mango48.8%
Circlet49.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 227 | 51.5% | 2:56 | |
| 3,261 | 50.1% | 5:43 | |
| 708 | 48.7% | 6:58 | |
| 3,712 | 50.2% | 7:32 | |
| 912 | 51.3% | 7:36 | |
| 861 | 49.0% | 22:30 | |
| 1,499 | 56.7% | 23:15 | |
| 2,428 | 51.9% | 24:57 | |
| 1,274 | 57.9% | 27:02 | |
| 1,299 | 53.0% | 27:31 | |
| 412 | 69.4% | 33:07 | |
| 216 | 68.1% | 35:56 |
Best allies
Win rate with each ally (minimum of 1 matches).
Visage80.0%+30.5 pp15
Dawnbreaker64.0%+14.5 pp75
Meepo78.6%+29.0 pp14
Clinkz81.8%+32.3 pp11
Pudge60.3%+10.8 pp136
Dragon Knight57.1%+7.6 pp133
Io70.0%+20.5 pp20
Clockwerk75.0%+25.5 pp12
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,712 | 7:32 | 0–552%5–1050%10–1548%15–2054% | |
| 3,261 | 5:43 | 0–551%5–1051%10–1547%15–2051% | |
| 2,428 | 24:57 | 15–2058%20–2555%25–3050%30–3545%35–4049% | |
| 1,499 | 23:15 | 10–1569%15–2055%20–2554%25–3059%30–3563%35–4056% | |
| 1,299 | 27:31 | 15–2055%20–2553%25–3052%30–3555%35–4050% | |
| 1,274 | 27:02 | 15–2057%20–2555%25–3057%30–3562%35–4057% | |
| 912 | 7:36 | 0–550%5–1051%10–1555%15–2037% | |
| 861 | 22:30 | 15–2049%20–2551%25–3050%30–3540% | |
| 708 | 6:58 | 0–548%5–1050%10–1546% | |
| 412 | 33:07 | 25–3072%30–3569%35–4069% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar72.7%+23.2 pp22
Keeper of the Light72.7%+23.2 pp22
Phantom Assassin66.7%+17.1 pp36
Alchemist76.9%+27.4 pp13
Drow Ranger63.8%+14.3 pp47
Luna59.2%+9.7 pp76
Shadow Fiend64.7%+15.2 pp34
Magnus59.0%+9.4 pp78
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dark Seer27.1%-22.5 pp48
Lone Druid23.8%-25.7 pp21
Enigma30.6%-19.0 pp36
Outworld Devourer36.5%-13.1 pp85
Brewmaster29.2%-20.4 pp24
Night Stalker38.2%-11.3 pp68
Shadow Shaman38.1%-11.4 pp63
Razor32.1%-17.4 pp28
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
