Offlane, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 394 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Offlane, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.2% | 301 matches |
| 35 to 50 min | 47.3% | 402 matches |
| 50 min or more | 47.5% | 99 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Gauntlets of Strength46.3%
Tango46.0%
Iron Branch46.9%
Quelling Blade46.5%
Magic Stick48.3%
Circlet45.2%
Faerie Fire45.9%
Enchanted Mango46.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Offlane over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,270 | 45.5% | 2:29 | |
| 4,135 | 46.7% | 4:02 | |
| 3,265 | 48.5% | 4:27 | |
| 2,149 | 45.6% | 5:27 | |
| 2,410 | 47.4% | 15:28 | |
| 760 | 54.2% | 17:53 | |
| 4,423 | 49.2% | 21:28 | |
| 956 | 50.8% | 26:39 | |
| 717 | 53.1% | 29:49 | |
| 916 | 57.3% | 31:26 | |
| 1,906 | 61.6% | 32:32 | |
| 636 | 55.5% | 33:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Sand King100.0%+54.6 pp5
Wraith King72.7%+27.3 pp22
Outworld Devourer61.2%+15.8 pp103
Pugna68.2%+22.8 pp22
Shadow Shaman57.1%+11.8 pp84
Terrorblade65.4%+20.0 pp26
Brewmaster100.0%+54.6 pp3
Slark52.0%+6.6 pp125
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Offlane, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,423 | 21:28 | 10–1559%15–2052%20–2547%25–3046%30–3548%35–4044% | |
| 4,135 | 4:02 | 0–546%5–1049%10–1534% | |
| 3,265 | 4:27 | 0–551%5–1046%10–1540% | |
| 2,410 | 15:28 | 5–1055%10–1551%15–2034%20–2555%25–3047% | |
| 2,270 | 2:29 | 0–546%5–1044% | |
| 2,149 | 5:27 | 0–546%5–1046%10–1543% | |
| 1,906 | 32:32 | 20–2570%25–3068%30–3563%35–4056%40–4550% | |
| 956 | 26:39 | 15–2047%20–2559%25–3047%30–3550%35–4048% | |
| 916 | 31:26 | 20–2576%25–3060%30–3555%35–4055%40–4554% | |
| 760 | 17:53 | 10–1552%15–2054%20–2551%25–3064%30–3550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend71.4%+26.0 pp35
Shadow Demon75.0%+29.6 pp20
Kunkka66.7%+21.3 pp39
Centaur Warrunner67.7%+22.4 pp31
Terrorblade69.2%+23.8 pp26
Lina58.3%+12.9 pp84
Arc Warden68.4%+23.0 pp19
Drow Ranger55.8%+10.5 pp77
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter28.6%-16.8 pp49
Juggernaut35.7%-9.7 pp140
Lifestealer35.3%-10.1 pp119
Rubick37.0%-8.4 pp146
Grimstroke30.2%-15.2 pp43
Death Prophet32.7%-12.7 pp52
Clockwerk26.1%-19.3 pp23
Visage25.0%-20.4 pp20
The column in pp represents the difference from the hero's overall win rate (45.4%); the last number is the sample size.
