Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 81 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.3% | 151 matches |
| 35 to 50 min | 38.9% | 90 matches |
| 50 min or more | 44.4% | 18 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.6%
Magic Stick46.8%
Blood Grenade47.2%
Sentry Ward47.6%
Iron Branch48.3%
Enchanted Mango55.8%
Sage's Mask40.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 206 | 48.1% | 3:48 | |
| 360 | 48.1% | 5:11 | |
| 29 | 51.7% | 19:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dawnbreaker81.5%+29.4 pp27
Rubick68.0%+15.9 pp75
Marci81.8%+29.7 pp11
Axe64.3%+12.2 pp42
Oracle85.7%+33.6 pp7
Snapfire70.0%+17.9 pp20
Anti-Mage58.5%+6.3 pp65
Legion Commander61.5%+9.4 pp39
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 360 | 5:11 | 0–547%5–1046%10–1565% | |
| 206 | 3:48 | 0–546%10–1554% | |
| 29 | 19:00 | 15–2052% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon100.0%+47.9 pp8
Arc Warden81.3%+29.1 pp16
Ogre Magi71.1%+19.0 pp45
Huskar78.6%+26.5 pp14
Keeper of the Light78.6%+26.5 pp14
Viper73.7%+21.6 pp19
Zeus67.7%+15.6 pp31
Mirana65.8%+13.7 pp38
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Visage0.0%-52.1 pp4
Razor30.4%-21.7 pp23
Outworld Devourer38.2%-13.9 pp55
Pudge41.1%-11.0 pp90
Faceless Void26.7%-25.5 pp15
Sven37.2%-14.9 pp43
Kez29.4%-22.7 pp17
Ember Spirit33.3%-18.8 pp24
The column in pp represents the difference from the hero's overall win rate (52.1%); the last number is the sample size.
