Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 797 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.6% | 480 matches |
| 35 to 50 min | 50.3% | 503 matches |
| 50 min or more | 40.9% | 137 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango51.9%
Blood Grenade52.1%
Iron Branch52.4%
Sentry Ward52.3%
Magic Stick51.2%
Faerie Fire53.1%
Circlet54.9%
Enchanted Mango50.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 6,726 | 53.2% | 6:36 | |
| 6,268 | 52.1% | 7:16 | |
| 1,519 | 51.4% | 8:01 | |
| 601 | 56.4% | 8:18 | |
| 8,011 | 53.6% | 21:35 | |
| 4,097 | 53.7% | 26:34 | |
| 2,621 | 57.2% | 28:46 | |
| 660 | 64.6% | 30:57 | |
| 753 | 59.2% | 32:12 | |
| 666 | 66.5% | 32:51 | |
| 521 | 66.8% | 35:52 | |
| 636 | 64.1% | 37:48 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma65.4%+13.1 pp78
Vengeful Spirit66.7%+14.4 pp60
Anti-Mage58.8%+6.5 pp240
Slark58.8%+6.6 pp221
Phantom Lancer59.3%+7.1 pp177
Outworld Devourer58.0%+5.7 pp219
Legion Commander58.8%+6.6 pp153
Arc Warden62.7%+10.4 pp67
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,011 | 21:35 | 10–1561%15–2061%20–2550%25–3048%30–3547%35–4042% | |
| 6,726 | 6:36 | 0–551%5–1054%10–1554%15–2060%20–2551% | |
| 6,268 | 7:16 | 0–550%5–1052%10–1552%15–2056%20–2571% | |
| 4,097 | 26:34 | 15–2062%20–2558%25–3053%30–3548%35–4048% | |
| 2,621 | 28:46 | 15–2059%20–2558%25–3063%30–3555%35–4052%40–4543% | |
| 1,519 | 8:01 | 0–550%5–1052%10–1552%15–2050% | |
| 753 | 32:12 | 20–2566%25–3060%30–3558%35–4060%40–4555% | |
| 666 | 32:51 | 25–3070%30–3567%35–4063%40–4561% | |
| 660 | 30:57 | 20–2567%25–3069%30–3564%35–4059%40–4557% | |
| 636 | 37:48 | 30–3572%35–4062%40–4560%45–5067% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Naga Siren100.0%+47.8 pp7
Lifestealer64.1%+11.9 pp156
Terrorblade67.8%+15.6 pp59
Monkey King67.8%+15.6 pp59
Undying62.5%+10.3 pp160
Drow Ranger62.7%+10.4 pp150
Sand King70.6%+18.3 pp34
Lion58.6%+6.3 pp239
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Keeper of the Light35.8%-16.4 pp67
Dazzle40.0%-12.3 pp125
Earth Spirit40.4%-11.9 pp109
Phoenix41.1%-11.1 pp107
Anti-Mage45.8%-6.5 pp295
Bounty Hunter43.7%-8.6 pp142
Pugna39.7%-12.6 pp58
Juggernaut45.4%-6.9 pp130
The column in pp represents the difference from the hero's overall win rate (52.3%); the last number is the sample size.
