Windranger

Day 10/10 · Divine and Immortal

Rank

Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Carry
Matches
2,710
Win rate
50.2%
Adjusted WR
48.3%
Pick rate
4.0%
Position in the role
#19 of 127
Score
S84/100

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 863 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

260 matches · 57.7% win rate · 30.1% of matches
Powershot
1
Windrun
2
Powershot
3
Shackleshot
4
Powershot
5
Focus Fire
6
Powershot
7
Windrun
8
Windrun
9
Windrun
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.

Powershot Executes Enemy Heroes Under 16% Max HP
Picked 3.5% · Win 57.5%
25
Focus Fire Kills Advance Cooldown by 16s
Picked 96.6% · Win 57.7%
Main pick
+0.75s Shackleshot Duration
Picked 4.7% · Win 52.7%
20
-10% Focus Fire Damage Reduction
Picked 95.3% · Win 54.5%
Main pick
+40 Tailwind Max Movespeed
Picked 82.2% · Win 51.5%
Main pick
15
-15% Powershot Reduction
Picked 17.8% · Win 50.5%
+1s Powershot Slow Duration
Picked 2.9% · Win 45.8%
10
+0.75s Windrun Duration
Picked 97.1% · Win 50.5%
Main pick

By match duration

Up to 35 min53.1%2,676 matches
35 to 50 min46.4%3,136 matches
50 min or more42.8%865 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Iron Branch50.6%
  • Circlet50.2%
  • Tango49.6%
  • Faerie Fire50.5%
  • Magic Stick49.3%
  • Magic Wand54.2%
  • Quelling Blade47.8%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Null Talisman3,71050.9%2:19
Bracer3,02050.3%2:51
Magic Wand3,78950.1%3:13
Maelstrom5,75350.4%12:59
Mjollnir4,65254.0%18:57
Dragon Lance4,36954.9%22:14
Black King Bar4,70650.3%26:17
Specialist's Array2,47659.8%26:58
Blink Dagger1,34857.3%29:45
Crystalys3,19757.2%30:41
Hydra's Breath2,32161.6%30:42
Daedalus2,32462.6%35:13

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Maelstrom5,75312:59
5–1065%10–1554%15–2032%
Black King Bar4,70626:17
15–2060%20–2557%25–3049%30–3541%35–4045%
Mjollnir4,65218:57
10–1582%15–2058%20–2537%25–3049%30–3556%35–4057%
Dragon Lance4,36922:14
10–1569%15–2063%20–2553%25–3049%30–3543%35–4039%
Magic Wand3,7893:13
0–550%5–1051%10–1555%
Null Talisman3,7102:19
0–551%5–1047%
Crystalys3,19730:41
15–2054%20–2569%25–3063%30–3554%35–4049%40–4544%
Bracer3,0202:51
0–551%5–1042%
Specialist's Array2,47626:58
10–1558%15–2058%20–2562%25–3068%30–3558%35–4052%40–4546%
Daedalus2,32435:13
25–3082%30–3568%35–4056%40–4551%45–5048%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (48.6%); the last number is the sample size.