Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 84 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 48.4% | 244 matches |
| 35 to 50 min | 47.2% | 322 matches |
| 50 min or more | 57.3% | 75 matches |
Starting items
Iron Branch100.0%
Circlet100.0%
Magic Stick100.0%
Sentry Ward100.0%
Tango100.0%
Blood Grenade100.0%
Ring of Protection50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 45 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 71.1% | 53.1% | 4:40 | |
| 13.3% | 83.3% | 5:14 | |
| 6.7% | 100.0% | 9:31 | |
| 6.7% | 66.7% | 10:36 | |
| 37.8% | 76.5% | – | |
| 31.1% | 28.6% | – | |
| 28.9% | 30.8% | – | |
| 24.4% | 36.4% | – | |
| 15.6% | 71.4% | – | |
| 11.1% | 40.0% | – | |
| 8.9% | 50.0% | – | |
| 8.9% | 25.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Primal Beast68.6%+20.9 pp35
Earth Spirit65.6%+18.0 pp32
Rubick57.5%+9.9 pp113
Shadow Shaman60.0%+12.3 pp55
Clinkz71.4%+23.8 pp14
Razor65.2%+17.6 pp23
Juggernaut56.7%+9.1 pp67
Necrophos54.6%+6.9 pp77
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2 | 4:40 | 0–5100%5–10100% | |
| 2 | 19:54 | 15–20100%20–25100% | |
| 1 | 10:36 | 10–15100% | |
| 1 | 5:14 | 5–10100% | |
| 1 | 3:40 | 0–5100% | |
| 1 | 17:52 | 15–20100% | |
| 1 | 24:31 | 20–25100% | |
| 1 | 23:09 | 20–25100% | |
| 1 | 15:43 | 15–20100% | |
| 1 | 9:31 | 5–10100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Fiend77.3%+29.6 pp22
Dark Seer67.9%+20.2 pp28
Morphling65.7%+18.1 pp35
Hoodwink60.6%+13.0 pp66
Nature's Prophet64.1%+16.4 pp39
Medusa75.0%+27.3 pp12
Grimstroke59.6%+12.0 pp52
Zeus58.9%+11.3 pp56
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Riki24.0%-23.7 pp25
Crystal Maiden32.1%-15.5 pp56
Huskar26.9%-20.7 pp26
Bounty Hunter34.6%-13.0 pp52
Outworld Devourer38.8%-8.9 pp98
Shadow Shaman37.8%-9.8 pp74
Leshrac25.0%-22.7 pp16
Dawnbreaker38.0%-9.6 pp71
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
