Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 337 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 48.2% | 423 matches |
| 35 to 50 min | 46.2% | 288 matches |
| 50 min or more | 54.8% | 73 matches |
Starting items
Iron Branch100.0%
Observer Ward100.0%
Tango100.0%
Faerie Fire50.0%
Quelling Blade25.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 84 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 60.7% | 52.9% | 1:46 | |
| 78.6% | 56.1% | 7:00 | |
| 7.1% | 33.3% | 8:09 | |
| 61.9% | 61.5% | 12:22 | |
| 65.5% | 63.6% | 13:26 | |
| 32.1% | 88.9% | 17:26 | |
| 21.4% | 77.8% | – | |
| 15.5% | 61.5% | – | |
| 13.1% | 63.6% | – | |
| 11.9% | 70.0% | – | |
| 11.9% | 60.0% | – | |
| 10.7% | 100.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Lina73.7%+23.8 pp19
Witch Doctor59.1%+9.2 pp105
Skywrath Mage60.3%+10.4 pp73
Bloodseeker85.7%+35.8 pp7
Sven57.6%+7.7 pp99
Phantom Lancer57.3%+7.4 pp103
Vengeful Spirit60.7%+10.8 pp56
Juggernaut55.2%+5.3 pp143
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4 | 7:00 | 0–550%5–100%10–150% | |
| 4 | 1:46 | 0–525% | |
| 4 | 7:57 | 5–1025% | |
| 3 | 12:22 | 10–1533% | |
| 1 | 13:26 | 10–15100% | |
| 1 | 5:53 | 5–10100% | |
| 1 | 17:26 | 15–20100% | |
| 1 | 23:23 | 20–25100% | |
| 1 | 21:13 | 20–25100% | |
| 1 | 23:54 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Faceless Void68.9%+19.0 pp45
Phantom Assassin66.7%+16.8 pp39
Magnus60.8%+10.9 pp97
Largo75.0%+25.1 pp16
Invoker56.6%+6.7 pp242
Dark Willow60.8%+10.9 pp79
Puck65.7%+15.8 pp35
Shadow Demon69.6%+19.7 pp23
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma28.3%-21.6 pp46
Vengeful Spirit34.0%-15.9 pp53
Ember Spirit37.5%-12.4 pp96
Nyx Assassin39.1%-10.8 pp110
Techies40.4%-9.6 pp114
Silencer37.5%-12.4 pp64
Outworld Devourer40.7%-9.2 pp108
Disruptor40.7%-9.2 pp108
The column in pp represents the difference from the hero's overall win rate (49.9%); the last number is the sample size.
