Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 408 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.8% | 249 matches |
| 35 to 50 min | 48.4% | 188 matches |
| 50 min or more | 45.5% | 55 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch45.9%
Tango42.6%
Quelling Blade45.7%
Circlet40.7%
Magic Stick41.8%
Faerie Fire47.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 28 | 42.9% | 2:00 | |
| 84 | 41.7% | 2:59 |
Best allies
Win rate with each ally (minimum of 1 matches).
Pugna72.2%+24.5 pp18
Skywrath Mage61.7%+14.0 pp47
Winter Wyvern60.5%+12.8 pp43
Clinkz68.8%+21.0 pp16
Centaur Warrunner66.7%+19.0 pp18
Sven55.9%+8.2 pp59
Sniper69.2%+21.5 pp13
Vengeful Spirit57.9%+10.2 pp38
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 84 | 2:59 | 0–542% | |
| 28 | 2:00 | 0–543% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Marci76.0%+28.3 pp25
Timbersaw71.8%+24.1 pp39
Faceless Void74.1%+26.4 pp27
Phantom Assassin71.0%+23.3 pp31
Dark Willow65.5%+17.7 pp55
Slardar69.0%+21.3 pp29
Tidehunter62.3%+14.6 pp61
Weaver72.2%+24.5 pp18
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Silencer25.0%-22.7 pp36
Sven30.3%-17.5 pp76
Nyx Assassin31.1%-16.6 pp74
Ember Spirit31.9%-15.8 pp69
Dawnbreaker32.4%-15.3 pp71
Techies34.7%-13.1 pp75
Dragon Knight38.6%-9.1 pp101
Enigma31.3%-16.5 pp32
The column in pp represents the difference from the hero's overall win rate (47.7%); the last number is the sample size.
