Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 320 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 59.9% | 374 matches |
| 35 to 50 min | 53.9% | 280 matches |
| 50 min or more | 44.1% | 68 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango46.0%
Blood Grenade49.2%
Iron Branch49.1%
Sentry Ward52.2%
Circlet46.9%
Enchanted Mango49.1%
Magic Stick54.0%
Faerie Fire47.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 26 | 61.5% | 2:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Marci77.8%+25.4 pp36
Spirit Breaker62.9%+10.5 pp132
Earthshaker63.9%+11.5 pp97
Luna63.3%+10.9 pp90
Anti-Mage61.2%+8.8 pp129
Bounty Hunter62.5%+10.1 pp88
Dawnbreaker63.8%+11.4 pp58
Sven60.2%+7.8 pp108
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 26 | 2:00 | 0–562% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Timbersaw73.9%+21.5 pp46
Huskar72.2%+19.8 pp54
Tidehunter64.8%+12.4 pp108
Lion62.8%+10.4 pp156
Troll Warlord70.8%+18.4 pp24
Venomancer65.8%+13.4 pp38
Axe58.7%+6.3 pp121
Ember Spirit62.3%+9.9 pp61
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Lycan13.3%-39.1 pp15
Enigma25.7%-26.7 pp35
Centaur Warrunner26.7%-25.7 pp30
Chaos Knight25.0%-27.4 pp20
Abaddon26.3%-26.1 pp19
Phantom Lancer38.9%-13.5 pp72
Razor37.9%-14.5 pp58
Meepo20.0%-32.4 pp10
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
