Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 95 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 52.0% | 279 matches |
| 35 to 50 min | 47.7% | 285 matches |
| 50 min or more | 48.4% | 91 matches |
Starting items
Sage's Mask100.0%
Ring of Protection50.0%
Gloves of Haste50.0%
Tango50.0%
Blood Grenade50.0%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 54 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 42.6% | 47.8% | 10:25 | |
| 27.8% | 66.7% | 17:08 | |
| 64.8% | 54.3% | – | |
| 27.8% | 40.0% | – | |
| 14.8% | 87.5% | – | |
| 14.8% | 50.0% | – | |
| 11.1% | 100.0% | – | |
| 11.1% | 50.0% | – | |
| 9.3% | 60.0% | – | |
| 9.3% | 40.0% | – | |
| 7.4% | 100.0% | – | |
| 7.4% | 75.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Pudge60.3%+10.7 pp141
Shadow Shaman65.9%+16.3 pp44
Death Prophet70.8%+21.2 pp24
Invoker60.9%+11.3 pp87
Clockwerk76.9%+27.3 pp13
Night Stalker60.3%+10.7 pp63
Bounty Hunter66.7%+17.1 pp27
Kunkka68.2%+18.6 pp22
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (2 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 1 | 7:23 | 5–100% | |
| 1 | 12:46 | 10–150% | |
| 1 | 8:39 | 5–100% | |
| 1 | 4:06 | 0–50% | |
| 1 | 10:25 | 10–150% | |
| 1 | 17:08 | 15–200% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Meepo88.9%+39.3 pp9
Clinkz75.0%+25.4 pp20
Magnus64.5%+14.9 pp62
Zeus61.3%+11.7 pp75
Slardar66.7%+17.1 pp30
Ring Master66.7%+17.1 pp27
Nyx Assassin58.0%+8.3 pp88
Axe58.2%+8.6 pp79
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma23.3%-26.3 pp30
Bounty Hunter36.8%-12.8 pp76
Phantom Lancer39.3%-10.3 pp84
Viper34.2%-15.4 pp38
Vengeful Spirit35.0%-14.6 pp40
Dawnbreaker38.6%-11.0 pp57
Sven40.0%-9.6 pp65
Lina40.3%-9.3 pp67
The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.
