Venomancer

Day 10/10 · Divine

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
969
Win rate
47.9%
Adjusted WR
44.8%
Pick rate
2.0%
Position in the role
#41 of 127
Score
A69/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 95 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

10 matches · 40.0% win rate · 10.5% of matches
Venomous Gale
1
Plague Ward
2
Plague Ward
3
Snakebite
4
Plague Ward
5
Noxious Plague
6
Plague Ward
7
Venomous Gale
8
Venomous Gale
9
Venomous Gale
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

Snakebite Undispellable
Picked 29.8% · Win 55.0%
25
2.5x Plague Ward HP/Damage
Picked 70.2% · Win 63.8%
Main pick
+100 Snakebite Initial Damage
Picked 35.7% · Win 58.4%
20
-2s Plague Ward Cooldown
Picked 64.4% · Win 64.8%
Main pick
+? Noxious Plague Spread Radius
Picked 0.0% · Win –
15
+10% Poison Sting Slow
Picked 100.0% · Win 56.4%
Main pick
-5s Venomous Gale CD
Picked 40.5% · Win 48.4%
10
15% Poison Sting Health Regen Reduction
Picked 59.5% · Win 49.4%
Main pick

By match duration

Up to 35 min52.1%286 matches
35 to 50 min46.7%304 matches
50 min or more49.5%93 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango48.3%
  • Blood Grenade47.9%
  • Iron Branch50.5%
  • Sentry Ward49.6%
  • Circlet48.4%
  • Magic Stick46.8%
  • Faerie Fire49.5%
  • Enchanted Mango50.9%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand1,15849.1%4:53
Infused Raindrops17546.3%5:26
Urn of Shadows1,55048.4%6:28
Ring of Basilius1,21051.5%8:38
Essence Distiller2661.5%13:00
Spirit Vessel1,08549.5%16:39
Headdress38858.5%17:17
Mekansm22365.9%23:15
Glimmer Cape38747.3%24:24
Force Staff25648.8%24:26
Aghanim's Scepter35559.2%32:13

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Urn of Shadows1,5506:28
0–552%5–1046%10–1548%
Ring of Basilius1,2108:38
0–553%5–1051%10–1551%15–2055%
Magic Wand1,1584:53
0–550%5–1049%10–1546%
Spirit Vessel1,08516:39
10–1553%15–2050%20–2541%
Headdress38817:17
10–1558%15–2062%20–2555%
Glimmer Cape38724:24
15–2052%20–2548%25–3047%30–3543%
Aghanim's Scepter35532:13
25–3051%30–3564%35–4057%40–4559%
Force Staff25624:26
20–2550%25–3047%
Mekansm22323:15
20–2566%25–3066%
Infused Raindrops1755:26
0–545%5–1047%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (49.6%); the last number is the sample size.