Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 642 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.1% | 532 matches |
| 35 to 50 min | 47.2% | 252 matches |
| 50 min or more | 54.2% | 59 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango39.0%
Iron Branch38.9%
Quelling Blade45.6%
Gauntlets of Strength38.4%
Faerie Fire36.1%
Enchanted Mango41.7%
Magic Stick43.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 27 | 37.0% | 3:00 | |
| 68 | 42.7% | 3:32 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit67.7%+18.3 pp62
Disruptor61.3%+11.8 pp80
Magnus60.4%+11.0 pp91
Lich61.3%+11.9 pp75
Outworld Devourer56.7%+7.3 pp164
Enigma61.8%+12.4 pp55
Invoker54.2%+4.8 pp214
Dazzle62.5%+13.1 pp40
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 68 | 3:32 | 0–543% | |
| 27 | 3:00 | 0–537% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Slardar71.9%+22.5 pp57
Shadow Demon74.2%+24.7 pp31
Shadow Fiend70.5%+21.0 pp44
Gyrocopter67.3%+17.9 pp52
Hoodwink61.3%+11.9 pp119
Ring Master61.7%+12.3 pp81
Puck65.2%+15.8 pp46
Tidehunter58.1%+8.6 pp124
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Doom31.3%-18.1 pp83
Dark Willow33.0%-16.5 pp94
Dazzle31.6%-17.9 pp57
Winter Wyvern36.8%-12.7 pp125
Luna38.3%-11.2 pp175
Storm Spirit34.8%-14.6 pp66
Lycan28.0%-21.5 pp25
Marci36.2%-13.2 pp69
The column in pp represents the difference from the hero's overall win rate (49.5%); the last number is the sample size.
