Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 277 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 40.9% | 88 matches |
| 35 to 50 min | 41.1% | 73 matches |
| 50 min or more | 26.7% | 15 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade43.6%
Tango45.5%
Sentry Ward45.2%
Iron Branch44.4%
Boots of Speed48.2%
Magic Stick45.5%
Wind Lace42.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 465 | 44.7% | 5:57 | |
| 877 | 46.2% | 7:07 | |
| 28 | 53.6% | 19:00 | |
| 731 | 46.4% | 23:46 |
Best allies
Win rate with each ally (minimum of 1 matches).
Dark Seer85.7%+41.7 pp7
Enchantress100.0%+56.0 pp3
Slark60.6%+16.6 pp33
Centaur Warrunner83.3%+39.4 pp6
Outworld Devourer59.0%+15.0 pp39
Sven63.6%+19.7 pp22
Undying66.7%+22.7 pp12
Magnus62.5%+18.5 pp16
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 877 | 7:07 | 0–548%5–1047%10–1541% | |
| 731 | 23:46 | 15–2064%20–2546%25–3039%30–3546% | |
| 465 | 5:57 | 0–544%5–1043%10–1548% | |
| 28 | 19:00 | 15–2054% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink70.8%+26.9 pp24
Morphling76.9%+33.0 pp13
Tiny80.0%+36.0 pp10
Shadow Fiend77.8%+33.8 pp9
Bane100.0%+56.0 pp3
Bloodseeker100.0%+56.0 pp3
Slardar75.0%+31.0 pp8
Anti-Mage56.8%+12.8 pp37
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dawnbreaker22.7%-21.2 pp22
Lycan0.0%-44.0 pp4
Troll Warlord0.0%-44.0 pp4
Techies31.0%-12.9 pp29
Ember Spirit25.0%-19.0 pp16
Mirana33.3%-10.6 pp36
Pudge36.8%-7.1 pp57
Dragon Knight37.0%-6.9 pp54
The column in pp represents the difference from the hero's overall win rate (44.0%); the last number is the sample size.
