Tiny

Day 10/10 · Immortal

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
95
Win rate
44.2%
Adjusted WR
34.6%
Pick rate
0.5%
Position in the role
#61 of 124
Score
B50/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 670 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

41 matches · 43.9% win rate · 6.1% of matches
Tree Grab
1
Avalanche
2
Avalanche
3
Toss
4
Avalanche
5
Grow
6
Avalanche
7
Toss
8
Toss
9
Toss
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

-8s Avalanche Cooldown
Picked 29.1% · Win 68.8%
25
2 Toss Charges
Picked 70.9% · Win 71.8%
Main pick
+60 Tree Grab Base Damage
Picked 13.5% · Win 70.8%
Best win rate
20
Toss Requires No Target
Picked 86.5% · Win 58.4%
Most picked
+2 Tree Grab Attacks
Picked 9.8% · Win 39.3%
15
+90 Avalanche Damage
Picked 90.2% · Win 51.9%
Main pick
+150 Avalanche Cast Range
Picked 100.0% · Win 45.3%
Main pick
10
+8 Strength
Picked 0.0% · Win –

By match duration

Up to 35 min45.3%404 matches
35 to 50 min46.8%295 matches
50 min or more41.2%68 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade45.1%
  • Tango41.1%
  • Sentry Ward45.5%
  • Boots of Speed50.0%
  • Magic Stick40.7%
  • Enchanted Mango39.3%
  • Iron Branch44.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Ring of Basilius11641.4%6:54
Blink Dagger25546.3%17:28

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger25517:28
15–2047%20–2544%
Ring of Basilius1166:54
5–1041%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.9%); the last number is the sample size.