Tiny

Day 10/10 · Immortal

Rank

Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Support
Matches
353
Win rate
49.3%
Adjusted WR
44.1%
Pick rate
1.8%
Position in the role
#32 of 123
Score
A73/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 681 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

43 matches · 46.5% win rate · 6.3% of matches
Tree Grab
1
Avalanche
2
Avalanche
3
Toss
4
Avalanche
5
Grow
6
Avalanche
7
Toss
8
Toss
9
Toss
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.

-8s Avalanche Cooldown
Picked 25.5% · Win 61.4%
Best win rate
25
2 Toss Charges
Picked 74.6% · Win 61.1%
Most picked
+60 Tree Grab Base Damage
Picked 18.0% · Win 52.1%
20
Toss Requires No Target
Picked 82.0% · Win 60.0%
Main pick
+2 Tree Grab Attacks
Picked 8.0% · Win 44.2%
15
+90 Avalanche Damage
Picked 92.0% · Win 55.5%
Main pick
+150 Avalanche Cast Range
Picked 100.0% · Win 47.6%
Main pick
10
+8 Strength
Picked 0.0% · Win –

By match duration

Up to 35 min45.8%402 matches
35 to 50 min46.6%290 matches
50 min or more40.3%62 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Blood Grenade48.1%
  • Tango45.4%
  • Boots of Speed45.7%
  • Sentry Ward47.2%
  • Iron Branch45.9%
  • Enchanted Mango52.7%
  • Magic Stick47.6%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand44546.3%6:08
Ring of Basilius78647.2%6:17
Soul Ring20649.0%8:24
Blink Dagger1,31647.4%17:24
Eul's Scepter of Divinity58153.9%26:33
Force Staff35456.5%27:55

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger1,31617:24
10–1558%15–2050%20–2532%
Ring of Basilius7866:17
0–547%5–1047%10–1548%
Eul's Scepter of Divinity58126:33
20–2553%25–3057%30–3544%
Magic Wand4456:08
0–549%5–1047%10–1540%
Force Staff35427:55
20–2556%25–3054%30–3561%
Soul Ring2068:24
5–1051%10–1543%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.