Tiny

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
306
Win rate
45.1%
Adjusted WR
39.6%
Pick rate
1.6%
Position in the role
#56 of 126
Score
B57/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 681 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

43 matches · 46.5% win rate · 6.3% of matches
Tree Grab
1
Avalanche
2
Avalanche
3
Toss
4
Avalanche
5
Grow
6
Avalanche
7
Toss
8
Toss
9
Toss
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

-8s Avalanche Cooldown
Picked 27.1% · Win 49.6%
25
2 Toss Charges
Picked 72.9% · Win 54.0%
Main pick
+60 Tree Grab Base Damage
Picked 72.9% · Win 50.3%
Most picked
20
Toss Requires No Target
Picked 27.1% · Win 53.8%
Best win rate
+2 Tree Grab Attacks
Picked 46.8% · Win 44.1%
15
+90 Avalanche Damage
Picked 53.2% · Win 46.1%
Main pick
+150 Avalanche Cast Range
Picked 100.0% · Win 46.1%
Main pick
10
+8 Strength
Picked 0.0% · Win –

By match duration

Up to 35 min45.8%402 matches
35 to 50 min46.6%290 matches
50 min or more40.3%62 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango44.7%
  • Iron Branch45.3%
  • Faerie Fire45.5%
  • Quelling Blade41.9%
  • Observer Ward44.1%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bottle3542.9%1:00
Infused Raindrops9836.7%4:04
Magic Wand95547.3%4:46
Soul Ring70047.7%6:19
Blink Dagger1,32446.1%13:13
Echo Sabre90546.6%19:06
Shadow Blade18150.3%24:16
Crystalys43053.3%27:11
Harpoon12060.8%28:04
Black King Bar43147.1%29:05
Daedalus17952.5%33:34

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger1,32413:13
5–1046%10–1550%15–2037%
Magic Wand9554:46
0–550%5–1044%10–1542%
Echo Sabre90519:06
10–1551%15–2054%20–2538%
Soul Ring7006:19
0–548%5–1046%10–1559%
Black King Bar43129:05
20–2558%25–3050%30–3542%35–4043%
Crystalys43027:11
20–2560%25–3052%30–3549%
Shadow Blade18124:16
20–2559%25–3041%
Daedalus17933:34
30–3561%35–4036%
Harpoon12028:04
25–3056%30–3577%
Infused Raindrops984:04
0–532%5–1044%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.