Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 251 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.9% | 256 matches |
| 35 to 50 min | 46.0% | 100 matches |
| 50 min or more | 57.7% | 26 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch47.1%
Tango46.9%
Faerie Fire46.6%
Slippers of Agility45.7%
Circlet42.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 133 | 49.6% | 1:51 | |
| 387 | 46.0% | 3:09 | |
| 657 | 49.5% | 15:28 | |
| 791 | 49.9% | 16:26 | |
| 791 | 51.1% | 16:29 | |
| 488 | 55.7% | 24:13 | |
| 316 | 57.9% | 25:26 | |
| 344 | 56.7% | 25:56 | |
| 59 | 49.2% | 28:28 | |
| 342 | 63.2% | 29:33 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander68.4%+20.3 pp57
Lich67.4%+19.3 pp43
Razor73.3%+25.2 pp15
Rubick55.7%+7.6 pp97
Pugna77.8%+29.7 pp9
Vengeful Spirit68.8%+20.6 pp16
Ogre Magi57.4%+9.3 pp54
Hoodwink56.3%+8.1 pp64
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 791 | 16:29 | 10–1555%15–2052%20–2541% | |
| 791 | 16:26 | 10–1558%15–2049%20–2539% | |
| 657 | 15:28 | 5–1059%10–1547%15–2060%20–2545%25–3044% | |
| 488 | 24:13 | 15–2053%20–2558%25–3056%30–3535% | |
| 387 | 3:09 | 0–545%5–1049% | |
| 344 | 25:56 | 20–2561%25–3057%30–3541% | |
| 342 | 29:33 | 25–3064%30–3562% | |
| 316 | 25:26 | 20–2563%25–3054% | |
| 133 | 1:51 | 0–550% | |
| 59 | 28:28 | 25–3047%30–3552% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Muerta81.8%+33.7 pp11
Chaos Knight100.0%+51.9 pp4
Witch Doctor59.4%+11.3 pp64
Death Prophet70.6%+22.5 pp17
Earthshaker57.6%+9.5 pp66
Zeus60.0%+11.9 pp45
Pangolier66.7%+18.6 pp21
Tinker64.0%+15.9 pp25
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle22.7%-25.4 pp22
Ember Spirit31.3%-16.9 pp48
Crystal Maiden32.6%-15.5 pp46
Luna35.6%-12.5 pp73
Outworld Devourer36.2%-11.9 pp58
Doom31.0%-17.1 pp29
Viper25.0%-23.1 pp16
Phoenix32.3%-15.9 pp31
The column in pp represents the difference from the hero's overall win rate (48.1%); the last number is the sample size.
