Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 517 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 56.6% | 744 matches |
| 35 to 50 min | 52.4% | 380 matches |
| 50 min or more | 50.5% | 97 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade52.8%
Iron Branch52.7%
Tango52.4%
Gauntlets of Strength53.5%
Magic Stick53.0%
Faerie Fire52.7%
Circlet50.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 4,018 | 52.1% | 2:07 | |
| 9,574 | 52.7% | 3:28 | |
| 18,053 | 53.1% | 10:06 | |
| 17,797 | 53.4% | 14:38 | |
| 17,500 | 53.7% | 17:27 | |
| 15,624 | 57.0% | 23:43 | |
| 15,921 | 54.5% | 23:58 | |
| 14,045 | 61.1% | 28:02 | |
| 12,058 | 64.3% | 29:20 | |
| 4,751 | 53.2% | 34:57 | |
| 7,627 | 69.7% | 36:25 | |
| 5,861 | 68.1% | 37:11 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lycan77.4%+23.5 pp31
Visage72.0%+18.1 pp50
Outworld Devourer61.7%+7.8 pp188
Bounty Hunter61.7%+7.8 pp128
Phoenix62.1%+8.2 pp95
Gyrocopter65.4%+11.4 pp52
Night Stalker59.9%+5.9 pp132
Death Prophet63.3%+9.4 pp60
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 18,053 | 10:06 | 5–1062%10–1548%15–2039%35–4079% | |
| 17,797 | 14:38 | 10–1563%15–2044%20–2524% | |
| 17,500 | 17:27 | 10–1573%15–2057%20–2530%25–3028% | |
| 15,921 | 23:58 | 15–2079%20–2560%25–3043%30–3538%35–4040% | |
| 15,624 | 23:43 | 10–1550%15–2071%20–2564%25–3047%30–3531%35–4038%40–4543% | |
| 14,045 | 28:02 | 15–2089%20–2576%25–3068%30–3545%35–4031%40–4543% | |
| 12,058 | 29:20 | 15–2071%20–2574%25–3074%30–3558%35–4042%40–4545%45–5055% | |
| 9,574 | 3:28 | 0–553%5–1053%10–1554%15–2053% | |
| 7,627 | 36:25 | 25–3092%30–3581%35–4067%40–4557%45–5045%50–5553% | |
| 5,861 | 37:11 | 25–3088%30–3579%35–4068%40–4558%45–5049%50–5550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Phantom Lancer64.9%+11.0 pp262
Void Spirit69.4%+15.5 pp72
Centaur Warrunner72.1%+18.2 pp43
Shadow Demon74.2%+20.3 pp31
Axe63.6%+9.7 pp165
Timbersaw65.9%+12.0 pp91
Lina63.9%+10.0 pp133
Monkey King66.7%+12.7 pp66
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Viper37.7%-16.3 pp69
Techies43.4%-10.6 pp166
Windranger45.6%-8.3 pp195
Night Stalker45.0%-9.0 pp149
Shadow Shaman44.0%-10.0 pp116
Lifestealer46.7%-7.2 pp212
Arc Warden40.7%-13.2 pp54
Spectre43.6%-10.4 pp78
The column in pp represents the difference from the hero's overall win rate (53.9%); the last number is the sample size.
