Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 694 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 40.3% | 283 matches |
| 35 to 50 min | 51.7% | 176 matches |
| 50 min or more | 54.6% | 44 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch42.2%
Tango39.2%
Circlet44.3%
Faerie Fire39.1%
Mantle of Intelligence37.7%
Magic Stick51.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 91 | 39.6% | 1:32 |
Best allies
Win rate with each ally (minimum of 1 matches).
Death Prophet78.6%+32.8 pp14
Legion Commander63.8%+18.1 pp58
Ring Master62.2%+16.4 pp37
Nyx Assassin59.6%+13.9 pp52
Witch Doctor58.3%+12.6 pp60
Dawnbreaker56.8%+11.0 pp74
Viper65.2%+19.5 pp23
Warlock72.7%+27.0 pp11
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 91 | 1:32 | 0–540% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Bristleback91.7%+45.9 pp12
Undying62.7%+17.0 pp51
Phantom Assassin66.7%+20.9 pp27
Lion57.7%+11.9 pp85
Templar Assassin68.4%+22.7 pp19
Sniper61.0%+15.3 pp41
Nature's Prophet62.5%+16.8 pp32
Death Prophet64.0%+18.3 pp25
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Enigma19.1%-26.7 pp21
Medusa0.0%-45.7 pp5
Legion Commander33.3%-12.4 pp63
Arc Warden29.6%-16.1 pp27
Bounty Hunter36.8%-9.0 pp68
Skywrath Mage34.1%-11.6 pp44
Outworld Devourer38.8%-7.0 pp80
Io28.6%-17.2 pp21
The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.
