Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 742 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.3% | 722 matches |
| 35 to 50 min | 52.1% | 626 matches |
| 50 min or more | 58.6% | 128 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch50.7%
Tango50.7%
Faerie Fire50.4%
Observer Ward47.5%
Circlet48.8%
Magic Stick50.8%
Gauntlets of Strength50.2%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 422 | 45.3% | 3:14 | |
| 3,676 | 51.8% | 3:39 | |
| 919 | 52.2% | 4:57 | |
| 2,763 | 51.8% | 5:42 | |
| 4,421 | 52.1% | 15:42 | |
| 3,914 | 53.7% | 18:28 | |
| 3,047 | 58.6% | 25:20 | |
| 3,033 | 58.4% | 25:46 | |
| 2,476 | 55.3% | 29:13 | |
| 1,712 | 70.0% | 31:37 | |
| 451 | 66.5% | 36:21 | |
| 748 | 68.9% | 38:45 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter60.2%+11.1 pp133
Luna58.1%+9.0 pp217
Juggernaut55.4%+6.3 pp271
Sven56.0%+7.0 pp191
Outworld Devourer56.4%+7.4 pp163
Doom57.4%+8.3 pp129
Night Stalker56.0%+7.0 pp175
Phoenix58.9%+9.8 pp90
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,421 | 15:42 | 5–1061%10–1556%15–2052%20–2543%25–3035% | |
| 3,914 | 18:28 | 5–1058%10–1553%15–2060%20–2550%25–3043% | |
| 3,676 | 3:39 | 0–553%5–1048%10–1549% | |
| 3,047 | 25:20 | 15–2069%20–2565%25–3050%30–3553%35–4050% | |
| 3,033 | 25:46 | 15–2068%20–2566%25–3052%30–3551%35–4049% | |
| 2,763 | 5:42 | 0–553%5–1052%10–1541% | |
| 2,476 | 29:13 | 20–2563%25–3059%30–3551%35–4047% | |
| 1,712 | 31:37 | 20–2578%25–3077%30–3570%35–4062%40–4556% | |
| 919 | 4:57 | 0–554%5–1051%10–1544% | |
| 748 | 38:45 | 30–3581%35–4074%40–4561%45–5051% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Dark Seer62.0%+12.9 pp121
Drow Ranger58.2%+9.2 pp182
Phantom Assassin60.6%+11.6 pp94
Slark56.3%+7.2 pp288
Sniper56.5%+7.5 pp161
Naga Siren85.7%+36.7 pp7
Muerta64.7%+15.7 pp34
Axe54.4%+5.4 pp215
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ursa30.2%-18.9 pp116
Largo28.6%-20.5 pp35
Lycan26.9%-22.1 pp26
Kunkka34.7%-14.3 pp72
Legion Commander39.8%-9.3 pp196
Brewmaster35.2%-13.8 pp71
Nyx Assassin41.4%-7.7 pp191
Lich41.9%-7.1 pp210
The column in pp represents the difference from the hero's overall win rate (49.1%); the last number is the sample size.
