Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 277 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 50.7% | 534 matches |
| 35 to 50 min | 47.6% | 387 matches |
| 50 min or more | 49.5% | 103 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Mantle of Intelligence40.0%
Tango0.0%
Blood Grenade25.0%
Circlet33.3%
Iron Branch50.0%
Observer Ward0.0%
Sentry Ward50.0%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
There is no item data for this function yet.
Best allies
Win rate with each ally (minimum of 1 matches).
Dazzle66.0%+15.8 pp50
Bounty Hunter62.9%+12.7 pp62
Crystal Maiden60.2%+10.0 pp98
Void Spirit63.2%+12.9 pp57
Winter Wyvern60.5%+10.3 pp81
Nyx Assassin58.8%+8.6 pp102
Juggernaut55.6%+5.3 pp216
Enigma63.6%+13.4 pp44
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
No matches with the purchase order yet.
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Timbersaw67.7%+17.5 pp65
Drow Ranger61.2%+10.9 pp139
Zeus59.7%+9.5 pp134
Monkey King64.7%+14.5 pp51
Tiny62.7%+12.5 pp67
Kez65.9%+15.6 pp41
Snapfire58.0%+7.8 pp119
Juggernaut55.9%+5.7 pp179
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bounty Hunter32.1%-18.1 pp106
Spirit Breaker39.7%-10.5 pp199
Omniknight31.6%-18.6 pp38
Wraith King39.8%-10.4 pp113
Clockwerk31.0%-19.2 pp29
Lycan31.0%-19.2 pp29
Oracle36.8%-13.4 pp57
Outworld Devourer43.5%-6.7 pp184
The column in pp represents the difference from the hero's overall win rate (50.2%); the last number is the sample size.
