Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 225 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 52.9% | 629 matches |
| 35 to 50 min | 45.5% | 813 matches |
| 50 min or more | 50.2% | 223 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango49.9%
Blood Grenade49.5%
Mantle of Intelligence49.7%
Circlet50.2%
Sentry Ward49.9%
Iron Branch49.0%
Enchanted Mango48.3%
Magic Stick50.8%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 5,571 | 50.3% | 4:00 | |
| 2,087 | 50.0% | 7:04 | |
| 678 | 49.4% | 8:10 | |
| 4,186 | 51.0% | 8:36 | |
| 3,785 | 51.6% | 19:00 | |
| 2,776 | 58.5% | 24:21 | |
| 1,004 | 51.4% | 24:36 | |
| 1,042 | 48.6% | 26:47 | |
| 511 | 54.0% | 27:27 | |
| 1,289 | 61.8% | 27:39 | |
| 1,966 | 59.3% | 33:47 | |
| 926 | 64.5% | 38:22 |
Best allies
Win rate with each ally (minimum of 1 matches).
Lifestealer56.1%+7.0 pp255
Bounty Hunter60.5%+11.4 pp86
Ember Spirit57.6%+8.5 pp158
Void Spirit60.3%+11.2 pp78
Dragon Knight54.1%+5.0 pp320
Tiny61.0%+11.9 pp59
Juggernaut53.6%+4.5 pp308
Undying57.3%+8.2 pp110
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,571 | 4:00 | 0–552%5–1048%10–1552% | |
| 4,186 | 8:36 | 0–552%5–1052%10–1549%15–2045%20–2569% | |
| 3,785 | 19:00 | 10–1560%15–2056%20–2548%25–3032% | |
| 2,776 | 24:21 | 10–1562%15–2058%20–2561%25–3056%30–3558%35–4054%40–4554% | |
| 2,087 | 7:04 | 0–548%5–1052%10–1550%15–2047% | |
| 1,966 | 33:47 | 20–2577%25–3062%30–3562%35–4055%40–4553%45–5066% | |
| 1,289 | 27:39 | 15–2067%20–2561%25–3067%30–3554%35–4062%40–4574% | |
| 1,042 | 26:47 | 15–2051%20–2551%25–3046%30–3552%35–4040% | |
| 1,004 | 24:36 | 15–2053%20–2555%25–3048%30–3550%35–4045% | |
| 926 | 38:22 | 30–3569%35–4068%40–4562%45–5050% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King67.2%+18.1 pp64
Drow Ranger59.1%+10.0 pp181
Shadow Fiend62.2%+13.1 pp82
Storm Spirit61.5%+12.4 pp78
Queen of Pain57.6%+8.4 pp139
Zeus55.5%+6.4 pp191
Timbersaw58.2%+9.1 pp91
Underlord59.7%+10.6 pp67
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight30.4%-18.7 pp46
Bounty Hunter37.2%-11.9 pp145
Oracle33.8%-15.3 pp71
Spirit Breaker40.3%-8.8 pp283
Shadow Shaman42.4%-6.7 pp191
Sven43.3%-5.8 pp245
Wraith King41.7%-7.4 pp151
Clockwerk34.2%-14.9 pp38
The column in pp represents the difference from the hero's overall win rate (49.1%); the last number is the sample size.
