Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 179 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 55.7% | 612 matches |
| 35 to 50 min | 49.1% | 513 matches |
| 50 min or more | 53.6% | 110 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade52.6%
Iron Branch52.7%
Tango52.6%
Magic Stick53.8%
Gauntlets of Strength52.3%
Faerie Fire52.6%
Circlet51.6%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,586 | 52.4% | 2:17 | |
| 3,256 | 53.3% | 2:59 | |
| 3,827 | 53.6% | 16:07 | |
| 3,899 | 54.8% | 19:51 | |
| 1,197 | 59.9% | 21:32 | |
| 1,305 | 56.4% | 24:40 | |
| 1,636 | 59.1% | 25:25 | |
| 1,662 | 67.9% | 29:12 | |
| 991 | 61.2% | 30:29 | |
| 1,573 | 69.3% | 31:03 | |
| 1,766 | 51.9% | 31:16 | |
| 826 | 65.1% | 33:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Spectre69.2%+16.9 pp39
Outworld Devourer58.3%+5.9 pp151
Bounty Hunter60.5%+8.1 pp86
Spirit Breaker57.1%+4.8 pp147
Razor62.3%+9.9 pp53
Keeper of the Light66.7%+14.3 pp30
Windranger56.0%+3.6 pp168
Dark Seer65.6%+13.3 pp32
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 3,899 | 19:51 | 10–1559%15–2064%20–2546%25–3038% | |
| 3,827 | 16:07 | 10–1571%15–2051%20–2527% | |
| 3,256 | 2:59 | 0–553%5–1052%15–2072% | |
| 1,766 | 31:16 | 20–2556%25–3053%30–3552%35–4047%40–4553% | |
| 1,662 | 29:12 | 20–2576%25–3072%30–3565%35–4053% | |
| 1,636 | 25:25 | 15–2071%20–2559%25–3062%30–3553%35–4047% | |
| 1,586 | 2:17 | 0–553%5–1043% | |
| 1,573 | 31:03 | 20–2588%25–3076%30–3568%35–4055%40–4568% | |
| 1,305 | 24:40 | 15–2077%20–2563%25–3048%30–3547% | |
| 1,197 | 21:32 | 10–1548%15–2059%20–2565%25–3053% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain66.3%+13.9 pp89
Mars70.7%+18.4 pp41
Lina63.4%+11.0 pp131
Lion61.1%+8.7 pp185
Slardar66.0%+13.6 pp50
Nature's Prophet63.5%+11.2 pp74
Lone Druid70.4%+18.0 pp27
Death Prophet64.7%+12.4 pp51
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Broodmother16.7%-35.7 pp12
Spectre34.3%-18.0 pp67
Keeper of the Light29.6%-22.7 pp27
Abaddon26.3%-26.0 pp19
Bounty Hunter39.3%-13.0 pp89
Meepo20.0%-32.4 pp10
Rubick46.1%-6.3 pp256
Phantom Lancer44.3%-8.1 pp113
The column in pp represents the difference from the hero's overall win rate (52.4%); the last number is the sample size.
