Timbersaw

Day 10/10 · Immortal

Rank

Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Mid
Matches
149
Win rate
40.9%
Adjusted WR
33.4%
Pick rate
0.8%
Position in the role
#71 of 126
Score
C45/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 525 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

71 matches · 38.0% win rate · 13.5% of matches
Whirling Death
1
Reactive Armor
2
Whirling Death
3
Timber Chain
4
Whirling Death
5
Chakram
6
Whirling Death
7
Timber Chain
8
Timber Chain
9
Timber Chain
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.

+75 Whirling Death Tree Bonus Damage
Picked 28.7% · Win 63.3%
25
+75%% Timber Chain Range/Projectile Speed
Picked 71.3% · Win 65.0%
Main pick
Exposure Therapy Heals for 12 HP Per Tree Destroyed
Picked 21.5% · Win 55.6%
20
+6% Chakram Slow
Picked 78.5% · Win 56.8%
Main pick
+2% Whirling Death Stat Loss
Picked 88.9% · Win 52.3%
Main pick
15
+6 Max / +1 Hero Attack Reactive Armor Stacks
Picked 11.1% · Win 49.1%
+0.25 Reactive Armor Regeneration Per Stack
Picked 14.5% · Win 48.7%
10
+1.5 Mana Regen
Picked 85.5% · Win 48.9%
Main pick

By match duration

Up to 35 min42.7%548 matches
35 to 50 min48.7%390 matches
50 min or more55.1%89 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango49.2%
  • Iron Branch48.4%
  • Quelling Blade49.0%
  • Faerie Fire52.2%
  • Gauntlets of Strength49.2%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Bracer15449.4%2:19
Magic Wand76350.2%3:58
Infused Raindrops15148.3%5:02
Soul Ring72750.5%5:30
Ring of Basilius35547.3%5:58
Kaya96850.4%14:00
Blink Dagger75150.5%14:56
Sange70354.6%19:31
Kaya and Sange70854.5%19:34
Aghanim's Scepter17255.8%26:12
Black King Bar27548.7%27:12
Shiva's Guard23365.7%30:06

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Kaya96814:00
5–1077%10–1552%15–2049%20–2530%
Magic Wand7633:58
0–551%5–1049%
Blink Dagger75114:56
5–1078%10–1557%15–2045%20–2541%
Soul Ring7275:30
0–552%5–1050%
Kaya and Sange70819:34
10–1560%15–2059%20–2551%25–3042%
Sange70319:31
10–1563%15–2058%20–2552%25–3041%
Ring of Basilius3555:58
0–551%5–1046%
Black King Bar27527:12
20–2562%25–3045%30–3548%
Shiva's Guard23330:06
25–3071%30–3563%
Aghanim's Scepter17226:12
20–2558%25–3053%30–3560%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (45.7%); the last number is the sample size.