Shadow Shaman

Day 10/10 · Divine

Rank

Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.

Role
Hard Support
Matches
4,909
Win rate
52.7%
Adjusted WR
51.3%
Pick rate
10.3%
Position in the role
#1 of 127
Score
S98/100

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 189 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

25 matches · 64.0% win rate · 13.2% of matches
Shackles
1
Ether Shock
2
Shackles
3
Hex
4
Shackles
5
Mass Serpent Ward
6
Shackles
7
Hex
8
Hex
9
Hex
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.

+250 Ether Shock Damage
Picked 32.9% · Win 60.8%
25
+1 Ward Attack Targets
Picked 67.1% · Win 66.6%
Main pick
+1.5s Shackles Duration
Picked 73.4% · Win 63.1%
Most picked
20
+50%% Serpent Wards Max HP
Picked 26.6% · Win 65.7%
Best win rate
+160 Serpent Wards Attack Range
Picked 26.0% · Win 63.8%
Best win rate
15
Hex Breaks
Picked 74.0% · Win 59.1%
Most picked
+170 Shackles Total Damage
Picked 76.9% · Win 53.4%
Most picked
10
+1.75 Mana Regen
Picked 23.1% · Win 54.2%
Best win rate

By match duration

Up to 35 min51.8%1,054 matches
35 to 50 min54.0%1,238 matches
50 min or more54.9%266 matches

Starting items

Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.

  • Tango52.3%
  • Blood Grenade52.5%
  • Magic Stick52.4%
  • Iron Branch51.5%
  • Sentry Ward52.9%
  • Faerie Fire53.3%
  • Enchanted Mango52.8%
  • Clarity50.4%

Items

The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.

ItemPurchasesWin rateBought at
Magic Wand5,91252.4%5:39
Ring of Basilius7,70253.2%6:59
Infused Raindrops1,37850.8%8:45
Blink Dagger8,52154.5%19:49
Aether Lens5,02160.8%25:52
Glimmer Cape4,14655.3%28:00
Force Staff1,01856.0%29:37
Eul's Scepter of Divinity65362.0%31:09
Aghanim's Shard1,49665.8%31:11
Aghanim's Scepter38466.9%36:12
Black King Bar42363.6%36:29
Refresher Orb59475.4%40:49

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.

ItemPurchasesAverageWin rate per minute of purchase
Blink Dagger8,52119:49
10–1564%15–2060%20–2547%25–3045%30–3550%35–4054%
Ring of Basilius7,7026:59
0–556%5–1053%10–1551%15–2054%20–2547%
Magic Wand5,9125:39
0–552%5–1052%10–1553%15–2052%20–2561%
Aether Lens5,02125:52
10–1565%15–2056%20–2565%25–3064%30–3560%35–4052%40–4550%
Glimmer Cape4,14628:00
15–2057%20–2562%25–3056%30–3551%35–4049%40–4542%
Aghanim's Shard1,49631:11
15–2056%20–2566%25–3073%30–3566%35–4062%40–4556%45–5067%
Infused Raindrops1,3788:45
0–550%5–1051%10–1551%15–2049%
Force Staff1,01829:37
20–2558%25–3057%30–3555%35–4053%
Eul's Scepter of Divinity65331:09
20–2573%25–3063%30–3561%35–4060%
Refresher Orb59440:49
30–3577%35–4079%40–4576%45–5064%50–5577%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (53.1%); the last number is the sample size.