Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 500 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 49.7% | 348 matches |
| 35 to 50 min | 46.2% | 379 matches |
| 50 min or more | 44.6% | 112 matches |
Starting items
Sentry Ward100.0%
Tango100.0%
Blood Grenade100.0%
Iron Branch87.5%
Magic Stick87.5%
Enchanted Mango50.0%
Faerie Fire37.5%
Ring of Protection12.5%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 97 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 69.1% | 47.8% | 6:54 | |
| 75.3% | 43.8% | 11:07 | |
| 12.4% | 33.3% | 14:29 | |
| 8.2% | 75.0% | 14:42 | |
| 9.3% | 33.3% | 15:43 | |
| 10.3% | 50.0% | 18:05 | |
| 8.2% | 100.0% | 19:16 | |
| 5.2% | 100.0% | 20:33 | |
| 22.7% | 68.2% | 21:00 | |
| 9.3% | 44.4% | 21:54 | |
| 9.3% | 44.4% | – | |
| 8.2% | 25.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Broodmother80.0%+29.7 pp15
Lycan71.0%+20.6 pp31
Phoenix66.7%+16.3 pp45
Sven59.9%+9.5 pp157
Enigma64.3%+14.0 pp56
Legion Commander60.8%+10.5 pp97
Windranger57.4%+7.0 pp122
Dragon Knight53.9%+3.6 pp232
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8 | 8:15 | 0–5100%5–10100%10–1567%15–200% | |
| 7 | 6:54 | 0–5100%5–100%10–1567% | |
| 7 | 11:07 | 5–10100%10–1583% | |
| 3 | 14:42 | 10–1550%15–20100% | |
| 2 | 21:00 | 15–20100%25–30100% | |
| 2 | 19:16 | 15–20100%20–25100% | |
| 1 | 4:43 | 0–5100% | |
| 1 | 21:54 | 20–25100% | |
| 1 | 14:29 | 10–150% | |
| 1 | 20:33 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Terrorblade71.4%+21.1 pp49
Enchantress68.8%+18.4 pp32
Earthshaker57.9%+7.6 pp164
Hoodwink58.7%+8.4 pp126
Templar Assassin63.8%+13.5 pp47
Batrider85.7%+35.4 pp7
Dark Willow58.0%+7.7 pp100
Timbersaw59.7%+9.4 pp72
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Kunkka28.2%-22.1 pp39
Juggernaut37.7%-12.6 pp114
Undying39.8%-10.5 pp103
Bounty Hunter40.4%-9.9 pp99
Bloodseeker23.1%-27.3 pp13
Keeper of the Light33.3%-17.0 pp33
Sven43.8%-6.5 pp137
Invoker45.3%-5.1 pp201
The column in pp represents the difference from the hero's overall win rate (50.3%); the last number is the sample size.
