Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 134 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 57.0% | 349 matches |
| 35 to 50 min | 51.0% | 457 matches |
| 50 min or more | 50.0% | 104 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango47.8%
Iron Branch48.4%
Faerie Fire47.8%
Circlet44.6%
Slippers of Agility45.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 64 | 51.6% | 1:28 | |
| 380 | 46.6% | 1:56 | |
| 995 | 49.4% | 4:17 | |
| 323 | 46.4% | 5:01 | |
| 54 | 38.9% | 8:31 | |
| 33 | 45.5% | 12:00 | |
| 52 | 51.9% | 13:00 | |
| 29 | 41.4% | 14:00 | |
| 655 | 52.7% | 14:34 | |
| 126 | 50.8% | 18:30 | |
| 63 | 68.3% | 19:57 | |
| 933 | 49.4% | 23:54 |
Best allies
Win rate with each ally (minimum of 1 matches).
Enigma77.8%+26.2 pp27
Nyx Assassin61.2%+9.6 pp129
Leshrac73.7%+22.1 pp19
Windranger57.3%+5.6 pp110
Sniper59.7%+8.1 pp67
Mirana57.3%+5.7 pp103
Oracle63.2%+11.5 pp38
Anti-Mage56.6%+5.0 pp106
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 995 | 4:17 | 0–550%5–1048% | |
| 933 | 23:54 | 15–2055%20–2553%25–3046%30–3532% | |
| 655 | 14:34 | 10–1554%15–2049%20–2557% | |
| 380 | 1:56 | 0–546%5–1050% | |
| 323 | 5:01 | 0–550%5–1044% | |
| 126 | 18:30 | 15–2053%20–2544% | |
| 64 | 1:28 | 0–552% | |
| 63 | 19:57 | 15–2064%20–2573% | |
| 54 | 8:31 | 5–1039% | |
| 52 | 13:00 | 10–1552% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Lion66.0%+14.4 pp156
Abaddon78.3%+26.6 pp23
Batrider87.5%+35.9 pp8
Drow Ranger62.1%+10.5 pp103
Axe59.7%+8.1 pp134
Lifestealer58.4%+6.8 pp178
Naga Siren100.0%+48.4 pp4
Oracle66.7%+15.0 pp33
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Anti-Mage43.2%-8.5 pp139
Snapfire40.3%-11.4 pp72
Magnus41.0%-10.6 pp78
Necrophos44.4%-7.3 pp133
Bounty Hunter42.2%-9.5 pp83
Doom44.0%-7.7 pp91
Mirana46.3%-5.4 pp134
Crystal Maiden44.9%-6.7 pp98
The column in pp represents the difference from the hero's overall win rate (51.6%); the last number is the sample size.
