Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 485 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 51.6% | 1,868 matches |
| 35 to 50 min | 48.4% | 1,990 matches |
| 50 min or more | 49.6% | 516 matches |
Starting items
Blood Grenade86.4%
Tango81.8%
Iron Branch54.6%
Gauntlets of Strength40.9%
Faerie Fire27.3%
Quelling Blade9.1%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 388 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 6.7% | 69.2% | 1:51 | |
| 41.8% | 56.2% | 4:39 | |
| 25.5% | 54.6% | 4:45 | |
| 51.5% | 55.5% | 5:52 | |
| 34.5% | 59.0% | 8:25 | |
| 62.6% | 66.7% | 14:45 | |
| 7.2% | 100.0% | 18:35 | |
| 9.8% | 76.3% | 19:23 | |
| 11.1% | 65.1% | 20:50 | |
| 20.4% | 78.5% | 21:34 | |
| 7.2% | 50.0% | 23:49 | |
| 6.4% | 80.0% | 28:38 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit60.4%+10.0 pp278
Pugna60.7%+10.3 pp163
Riki59.3%+8.8 pp189
Brewmaster60.1%+9.7 pp148
Bounty Hunter57.7%+7.2 pp281
Venomancer59.4%+8.9 pp155
Shadow Shaman56.3%+5.8 pp352
Sven55.0%+4.5 pp524
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (22 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 12 | 14:45 | 10–1588%15–2067%20–25100% | |
| 10 | 5:41 | 0–567%5–1067%10–150% | |
| 9 | 4:39 | Start50%0–550%5–1075%10–150% | |
| 7 | 8:25 | 5–1033%10–15100% | |
| 7 | 4:21 | 0–540%5–10100% | |
| 5 | 6:35 | 0–5100%5–1067% | |
| 4 | 20:50 | 10–15100%20–2550%25–300% | |
| 3 | 21:34 | 15–20100%20–25100%25–30100% | |
| 2 | 6:29 | 0–5100%5–10100% | |
| 2 | 1:51 | 0–550% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Kez60.8%+10.4 pp240
Treant Protector65.6%+15.1 pp61
Shadow Fiend59.5%+9.0 pp205
Clinkz60.4%+9.9 pp149
Sand King62.1%+11.7 pp95
Dark Willow56.3%+5.9 pp506
Templar Assassin59.5%+9.0 pp163
Lina56.3%+5.8 pp485
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Night Stalker42.1%-8.3 pp413
Lycan37.0%-13.5 pp92
Sven43.9%-6.5 pp594
Wraith King43.5%-7.0 pp400
Disruptor44.3%-6.1 pp537
Marci42.3%-8.2 pp227
Visage40.4%-10.0 pp136
Bounty Hunter44.5%-6.0 pp499
The column in pp represents the difference from the hero's overall win rate (50.5%); the last number is the sample size.
