Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 278 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 44.1% | 746 matches |
| 35 to 50 min | 57.5% | 929 matches |
| 50 min or more | 60.5% | 233 matches |
Starting items
Iron Branch100.0%
Tango100.0%
Quelling Blade92.3%
Magic Stick92.3%
Faerie Fire61.5%
Circlet30.8%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 144 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 75.7% | 46.8% | 1:50 | |
| 16.0% | 43.5% | 2:25 | |
| 98.6% | 45.1% | 6:51 | |
| 20.1% | 17.2% | 8:47 | |
| 72.9% | 52.4% | 15:21 | |
| 60.4% | 66.7% | 18:32 | |
| 10.4% | 86.7% | 23:50 | |
| 4.2% | 100.0% | 23:58 | |
| 6.3% | 55.6% | 24:47 | |
| 10.4% | 100.0% | 24:53 | |
| 4.9% | 100.0% | 25:00 | |
| 4.9% | 14.3% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Kunkka74.1%+22.1 pp81
Disruptor61.5%+9.6 pp247
Dawnbreaker60.8%+8.8 pp214
Brewmaster64.6%+12.7 pp82
Shadow Shaman60.5%+8.5 pp215
Outworld Devourer58.5%+6.5 pp265
Pugna63.2%+11.2 pp76
Winter Wyvern58.5%+6.5 pp212
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (13 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 12 | 6:51 | 5–1091%10–15100% | |
| 12 | 10:18 | 5–1075%10–15100% | |
| 11 | 1:33 | Start67%0–5100%5–10100% | |
| 10 | 18:32 | 10–15100%15–20100%20–25100% | |
| 10 | 15:21 | 10–1583%15–20100% | |
| 3 | 23:06 | 20–25100% | |
| 2 | 23:31 | 20–25100% | |
| 1 | 2:25 | 0–5100% | |
| 1 | 2:21 | 0–50% | |
| 1 | 23:58 | 20–25100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King70.0%+18.0 pp80
Drow Ranger64.8%+12.8 pp210
Faceless Void66.7%+14.7 pp105
Treant Protector74.1%+22.1 pp27
Gyrocopter64.7%+12.8 pp85
Enchantress66.7%+14.7 pp54
Ogre Magi59.7%+7.8 pp221
Snapfire59.9%+7.9 pp197
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Warlock32.6%-19.4 pp89
Sven39.5%-12.5 pp469
Bounty Hunter40.3%-11.6 pp238
Grimstroke41.5%-10.5 pp164
Io40.9%-11.1 pp110
Dragon Knight45.4%-6.5 pp383
Troll Warlord33.3%-18.6 pp30
Nyx Assassin45.3%-6.7 pp265
The column in pp represents the difference from the hero's overall win rate (52.0%); the last number is the sample size.
