Period: Last 24 hours.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 125 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.
By match duration
| Up to 35 min | 36.9% | 352 matches |
| 35 to 50 min | 55.5% | 229 matches |
| 50 min or more | 47.1% | 68 matches |
Starting items
Quelling Blade100.0%
Iron Branch100.0%
Tango100.0%
Circlet66.7%
Magic Stick66.7%
Faerie Fire66.7%
Slippers of Agility33.3%
Final items
The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 91 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.
| Item | Usage | Win rate | Bought at |
|---|---|---|---|
| 8.8% | 0.0% | 3:16 | |
| 67.0% | 18.0% | 4:33 | |
| 91.2% | 26.5% | 10:32 | |
| 4.4% | 0.0% | 10:56 | |
| 84.6% | 28.6% | 15:50 | |
| 36.3% | 48.5% | 24:01 | |
| 38.5% | 60.0% | – | |
| 8.8% | 100.0% | – | |
| 6.6% | 100.0% | – | |
| 3.3% | 33.3% | – | |
| 3.3% | 0.0% | – | |
| 3.3% | 0.0% | – |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer56.1%+10.1 pp132
Phoenix58.2%+12.3 pp67
Windranger53.2%+7.2 pp111
Spirit Breaker52.2%+6.3 pp134
Winter Wyvern53.0%+7.0 pp83
Warlock56.8%+10.9 pp44
Enigma57.9%+11.9 pp38
Venomancer57.5%+11.5 pp40
Purchase time × win rate
Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (6 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 6 | 10:32 | 0–50%5–100%10–150%15–200% | |
| 6 | 11:08 | 0–50%5–100%10–150%15–200% | |
| 4 | 15:50 | 10–150%15–200% | |
| 3 | 4:33 | 0–50%5–100% | |
| 2 | 3:16 | 0–50% | |
| 2 | 24:01 | 20–250% | |
| 1 | 2:30 | 0–50% | |
| 1 | 5:05 | 5–100% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Morphling71.8%+25.8 pp39
Huskar69.0%+23.0 pp29
Monkey King63.6%+17.7 pp44
Earthshaker57.0%+11.1 pp142
Faceless Void63.4%+17.5 pp41
Hoodwink56.4%+10.5 pp101
Ring Master59.3%+13.4 pp59
Earth Spirit60.5%+14.5 pp43
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Timbersaw27.9%-18.1 pp61
Enigma25.0%-21.0 pp40
Lich35.9%-10.0 pp103
Disruptor35.9%-10.0 pp103
Nyx Assassin37.5%-8.5 pp104
Dawnbreaker37.8%-8.2 pp90
Juggernaut40.9%-5.1 pp159
Mirana40.0%-6.0 pp120
The column in pp represents the difference from the hero's overall win rate (46.0%); the last number is the sample size.
