Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 139 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 36.7% | 311 matches |
| 35 to 50 min | 54.6% | 174 matches |
| 50 min or more | 51.2% | 43 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade50.1%
Iron Branch49.9%
Tango49.9%
Magic Stick50.6%
Faerie Fire51.0%
Circlet50.7%
Slippers of Agility49.5%
Orb of Blight48.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,509 | 48.1% | 2:19 | |
| 6,504 | 50.1% | 3:17 | |
| 8,788 | 50.5% | 11:03 | |
| 8,737 | 50.6% | 14:34 | |
| 6,730 | 55.1% | 20:49 | |
| 7,628 | 53.3% | 24:41 | |
| 5,752 | 63.9% | 29:02 | |
| 4,198 | 71.6% | 33:26 | |
| 1,302 | 59.1% | 33:40 | |
| 1,388 | 62.7% | 34:16 | |
| 3,552 | 73.6% | 35:03 | |
| 3,746 | 72.8% | 35:33 |
Best allies
Win rate with each ally (minimum of 1 matches).
Outworld Devourer58.4%+13.2 pp101
Beastmaster66.7%+21.5 pp21
Spirit Breaker53.8%+8.6 pp104
Enigma62.1%+16.9 pp29
Phoenix56.3%+11.1 pp48
Winter Wyvern53.4%+8.2 pp73
Nyx Assassin51.6%+6.4 pp93
Rubick48.8%+3.6 pp160
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,788 | 11:03 | 0–559%5–1057%10–1549%15–2039%20–2522% | |
| 8,737 | 14:34 | 5–1056%10–1561%15–2041%20–2519% | |
| 7,628 | 24:41 | 15–2070%20–2562%25–3046%30–3530%35–4045% | |
| 6,730 | 20:49 | 15–2070%20–2548%25–3037%30–3521% | |
| 6,504 | 3:17 | 0–550%5–1050%10–1559%15–2053%20–2556% | |
| 5,752 | 29:02 | 15–2077%20–2578%25–3070%30–3554%35–4047%40–4557% | |
| 4,198 | 33:26 | 15–2079%20–2567%25–3080%30–3576%35–4069%40–4559%45–5056% | |
| 3,746 | 35:33 | 25–3089%30–3578%35–4071%40–4562%45–5054%50–5554% | |
| 3,552 | 35:03 | 25–3088%30–3579%35–4070%40–4558%45–5063% | |
| 1,509 | 2:19 | 0–548%5–1048% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Morphling70.6%+25.4 pp34
Faceless Void66.7%+21.5 pp33
Huskar69.6%+24.4 pp23
Earthshaker56.4%+11.2 pp117
Puck64.5%+19.3 pp31
Earth Spirit62.2%+17.0 pp37
Hoodwink56.3%+11.1 pp87
Slardar66.7%+21.5 pp21
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Timbersaw27.1%-18.1 pp48
Lich32.2%-13.0 pp90
Enigma26.5%-18.7 pp34
Spirit Breaker37.4%-7.8 pp131
Ancient Apparition32.6%-12.6 pp46
Disruptor36.3%-9.0 pp80
Dazzle33.3%-11.9 pp45
Void Spirit31.4%-13.8 pp35
The column in pp represents the difference from the hero's overall win rate (45.2%); the last number is the sample size.
