Phantom Assassin

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
1,025
Win rate
47.1%
Adjusted WR
44.1%
Pick rate
7.0%
Position in the meta
#94 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 122 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

17 matches · 29.4% win rate · 13.9% of matches
Stifling Dagger
1
Phantom Strike
2
Stifling Dagger
3
Phantom Strike
4
Stifling Dagger
5
Coup de Grace
6
Stifling Dagger
7
Phantom Strike
8
Phantom Strike
9
Immaterial
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

+10% Coup de Grace chance
Picked 28.2% · Win 66.4%
Best win rate
25
Triple Strike Stifling Dagger
Picked 71.8% · Win 66.4%
Most picked
+200 Phantom Strike Cast Range
Picked 42.8% · Win 59.7%
Best win rate
20
+60 Phantom Strike Attack Speed
Picked 57.2% · Win 56.9%
Most picked
+20% Immaterial Evasion
Picked 59.1% · Win 52.9%
Main pick
15
+15% Stifling Dagger Damage
Picked 40.9% · Win 51.4%
+0.8s Phantom Strike Duration
Picked 68.1% · Win 50.2%
Main pick
10
-2.0s Stifling Dagger Cooldown
Picked 31.9% · Win 48.8%

By match duration

Up to 35 min38.1%496 matches
35 to 50 min53.9%430 matches
50 min or more62.6%99 matches

Starting items

  • Quelling Blade100.0%
  • Iron Branch100.0%
  • Tango100.0%
  • Circlet66.7%
  • Magic Stick66.7%
  • Faerie Fire66.7%
  • Slippers of Agility33.3%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 88 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Wraith Band10.2%0.0%3:16
Magic Wand64.8%17.5%4:33
Power Treads90.9%27.5%10:32
Perseverance4.5%0.0%10:56
Battle Fury83.0%30.1%15:50
Black King Bar34.1%53.3%24:01
Desolator39.8%57.1%–
Skull Basher9.1%100.0%–
Abyssal Blade8.0%100.0%–
Yasha3.4%33.3%–
Infused Raindrops3.4%0.0%–
Monkey King Bar2.3%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (6 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Power Treads610:32
0–50%5–100%10–150%15–200%
Perseverance611:08
0–50%5–100%10–150%15–200%
Battle Fury415:50
10–150%15–200%
Magic Wand34:33
0–50%5–100%
Wraith Band23:16
0–50%
Black King Bar224:01
20–250%
Bracer12:30
0–50%
Infused Raindrops15:05
5–100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.2%); the last number is the sample size.