Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 87 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 41.2% | 573 matches |
| 35 to 50 min | 52.4% | 594 matches |
| 50 min or more | 59.5% | 158 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Quelling Blade49.7%
Iron Branch49.5%
Tango49.5%
Magic Stick50.3%
Faerie Fire50.6%
Circlet50.3%
Slippers of Agility48.8%
Orb of Blight48.9%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 1,370 | 47.0% | 2:13 | |
| 5,915 | 49.7% | 3:12 | |
| 8,060 | 50.1% | 11:03 | |
| 8,009 | 50.2% | 14:34 | |
| 6,158 | 54.7% | 20:49 | |
| 6,981 | 52.9% | 24:41 | |
| 5,233 | 63.6% | 28:59 | |
| 3,843 | 71.3% | 33:29 | |
| 1,167 | 58.4% | 33:51 | |
| 1,189 | 61.8% | 34:00 | |
| 3,238 | 73.0% | 35:04 | |
| 3,401 | 72.7% | 35:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Legion Commander57.3%+9.3 pp117
Warlock60.7%+12.7 pp56
Pugna61.2%+13.2 pp49
Enigma60.8%+12.8 pp51
Outworld Devourer54.6%+6.6 pp163
Spirit Breaker54.2%+6.3 pp177
Void Spirit61.4%+13.4 pp44
Lion52.7%+4.8 pp237
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 8,060 | 11:03 | 0–557%5–1057%10–1549%15–2038%20–2521% | |
| 8,009 | 14:34 | 5–1055%10–1561%15–2040%20–2519% | |
| 6,981 | 24:41 | 15–2069%20–2561%25–3046%30–3530%35–4042% | |
| 6,158 | 20:49 | 15–2070%20–2547%25–3037%30–3522% | |
| 5,915 | 3:12 | 0–549%5–1050%10–1560%15–2053% | |
| 5,233 | 28:59 | 15–2076%20–2577%25–3070%30–3553%35–4047%40–4560% | |
| 3,843 | 33:29 | 15–2077%20–2568%25–3079%30–3575%35–4069%40–4559%45–5056% | |
| 3,401 | 35:29 | 25–3088%30–3578%35–4071%40–4563%45–5053% | |
| 3,238 | 35:04 | 25–3088%30–3579%35–4069%40–4557%45–5063% | |
| 1,370 | 2:13 | 0–547%5–1045% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Monkey King67.7%+19.8 pp62
Shadow Fiend64.9%+16.9 pp57
Invoker58.0%+10.0 pp264
Huskar66.7%+18.7 pp42
Hoodwink57.0%+9.0 pp128
Faceless Void60.0%+12.0 pp65
Ring Master58.8%+10.8 pp80
Morphling61.7%+13.7 pp47
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bristleback20.0%-28.0 pp25
Chen0.0%-48.0 pp5
Omniknight22.2%-25.8 pp18
Nyx Assassin36.7%-11.3 pp128
Timbersaw34.6%-13.4 pp81
Dawnbreaker36.5%-11.5 pp115
Enigma31.0%-17.0 pp42
Sand King30.0%-18.0 pp30
The column in pp represents the difference from the hero's overall win rate (48.0%); the last number is the sample size.
