Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 250 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.5% | 663 matches |
| 35 to 50 min | 48.0% | 560 matches |
| 50 min or more | 48.3% | 120 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango48.5%
Blood Grenade47.7%
Magic Stick49.5%
Sentry Ward49.3%
Iron Branch48.3%
Enchanted Mango47.8%
Gauntlets of Strength46.0%
Faerie Fire51.3%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 793 | 45.3% | 5:32 | |
| 2,802 | 50.5% | 6:40 | |
| 4,392 | 49.3% | 7:24 | |
| 681 | 45.2% | 7:25 | |
| 4,665 | 49.3% | 18:46 | |
| 1,362 | 47.4% | 25:31 | |
| 2,201 | 57.5% | 26:13 | |
| 867 | 54.8% | 26:50 | |
| 915 | 53.8% | 29:13 | |
| 782 | 54.1% | 31:26 | |
| 1,064 | 61.8% | 31:46 | |
| 1,230 | 60.0% | 36:31 |
Best allies
Win rate with each ally (minimum of 1 matches).
Vengeful Spirit65.2%+17.6 pp89
Pugna63.5%+15.9 pp52
Clinkz61.9%+14.3 pp63
Enigma60.3%+12.7 pp78
Leshrac62.0%+14.4 pp50
Visage62.8%+15.2 pp43
Dazzle60.0%+12.4 pp60
Troll Warlord61.9%+14.3 pp42
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,665 | 18:46 | 10–1558%15–2054%20–2543%25–3030% | |
| 4,392 | 7:24 | 0–551%5–1049%10–1549%15–2051%20–2539% | |
| 2,802 | 6:40 | 0–550%5–1053%10–1550%15–2046%20–2556% | |
| 2,201 | 26:13 | 15–2070%20–2562%25–3053%30–3552%35–4054%40–4559% | |
| 1,362 | 25:31 | 15–2061%20–2553%25–3044%30–3540% | |
| 1,230 | 36:31 | 25–3071%30–3562%35–4060%40–4558%45–5044% | |
| 1,064 | 31:46 | 20–2562%25–3062%30–3562%35–4061%40–4564% | |
| 915 | 29:13 | 20–2553%25–3055%30–3554%35–4053% | |
| 867 | 26:50 | 15–2063%20–2554%25–3059%30–3550%35–4054% | |
| 793 | 5:32 | 0–542%5–1047%10–1548% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Hoodwink58.7%+11.1 pp225
Shadow Fiend61.0%+13.4 pp100
Ring Master59.1%+11.5 pp105
Lifestealer55.0%+7.4 pp278
Keeper of the Light60.0%+12.4 pp80
Tiny59.5%+11.9 pp79
Lion53.1%+5.5 pp394
Monkey King58.2%+10.7 pp91
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Bane26.8%-20.8 pp41
Enigma32.1%-15.5 pp81
Anti-Mage38.9%-8.6 pp321
Abaddon33.3%-14.3 pp60
Phantom Lancer39.8%-7.8 pp206
Outworld Devourer40.8%-6.8 pp277
Techies40.7%-6.9 pp246
Invoker42.3%-5.3 pp400
The column in pp represents the difference from the hero's overall win rate (47.6%); the last number is the sample size.
