Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 154 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 44.6% | 278 matches |
| 35 to 50 min | 54.6% | 130 matches |
| 50 min or more | 53.3% | 30 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.7%
Circlet49.3%
Faerie Fire47.3%
Tango49.5%
Magic Stick48.9%
Magic Wand46.8%
Slippers of Agility54.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,534 | 50.9% | 3:11 | |
| 4,263 | 50.3% | 8:46 | |
| 4,197 | 50.4% | 10:04 | |
| 4,183 | 50.4% | 11:20 | |
| 5,572 | 49.9% | 15:59 | |
| 2,462 | 55.1% | 18:36 | |
| 5,350 | 51.2% | 20:18 | |
| 2,815 | 57.2% | 25:21 | |
| 3,046 | 63.2% | 28:37 | |
| 1,837 | 64.2% | 29:51 | |
| 1,786 | 53.3% | 32:24 | |
| 1,314 | 70.9% | 32:29 |
Best allies
Win rate with each ally (minimum of 1 matches).
Ursa100.0%+53.7 pp4
Wraith King66.7%+20.4 pp24
Pudge54.1%+7.8 pp133
Outworld Devourer56.8%+10.5 pp74
Clockwerk71.4%+25.1 pp14
Brewmaster65.2%+18.9 pp23
Spirit Breaker56.3%+10.0 pp71
Invoker55.2%+8.9 pp87
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 5,572 | 15:59 | 10–1558%15–2048%20–2539%25–3023% | |
| 5,350 | 20:18 | 10–1575%15–2061%20–2545%25–3032%30–3549% | |
| 4,263 | 8:46 | 0–551%5–1054%10–1546%15–2041% | |
| 4,197 | 10:04 | 5–1056%10–1546%15–2040% | |
| 4,183 | 11:20 | 5–1064%10–1549%15–2040% | |
| 3,046 | 28:37 | 20–2579%25–3063%30–3555%35–4061%40–4550% | |
| 2,815 | 25:21 | 10–1555%15–2062%20–2561%25–3053%30–3557%35–4054% | |
| 2,534 | 3:11 | 0–552%5–1049%10–1547% | |
| 2,462 | 18:36 | 10–1559%15–2048%20–2555%25–3055%30–3564%35–4060% | |
| 1,837 | 29:51 | 20–2575%25–3062%30–3564%35–4062%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Underlord66.7%+20.4 pp21
Axe59.6%+13.3 pp47
Silencer61.8%+15.5 pp34
Juggernaut54.6%+8.2 pp88
Magnus56.7%+10.4 pp60
Drow Ranger56.9%+10.5 pp51
Primal Beast61.5%+15.2 pp26
Doom59.4%+13.1 pp32
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Phantom Assassin23.3%-23.0 pp30
Outworld Devourer34.9%-11.4 pp83
Necrophos33.3%-13.0 pp57
Nyx Assassin31.4%-14.9 pp35
Invoker38.3%-8.0 pp94
Timbersaw32.1%-14.2 pp28
Wraith King34.3%-12.0 pp35
Death Prophet30.4%-15.9 pp23
The column in pp represents the difference from the hero's overall win rate (46.3%); the last number is the sample size.
