Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 125 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 43.3% | 319 matches |
| 35 to 50 min | 50.9% | 285 matches |
| 50 min or more | 41.5% | 65 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch49.8%
Circlet50.0%
Faerie Fire47.6%
Tango49.9%
Magic Stick49.1%
Magic Wand45.9%
Slippers of Agility54.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 2,207 | 51.6% | 3:13 | |
| 3,718 | 50.2% | 8:45 | |
| 3,635 | 50.2% | 10:07 | |
| 3,649 | 50.2% | 11:21 | |
| 4,896 | 50.0% | 16:00 | |
| 2,195 | 55.5% | 18:20 | |
| 4,679 | 51.4% | 20:15 | |
| 2,499 | 57.6% | 25:24 | |
| 2,673 | 62.8% | 28:38 | |
| 1,604 | 64.5% | 29:48 | |
| 1,538 | 53.6% | 32:30 | |
| 1,155 | 71.0% | 32:30 |
Best allies
Win rate with each ally (minimum of 1 matches).
Clockwerk75.0%+27.9 pp16
Outworld Devourer57.6%+10.5 pp99
Brewmaster65.5%+18.4 pp29
Puck66.7%+19.6 pp24
Silencer60.9%+13.8 pp46
Earthshaker54.2%+7.1 pp107
Undying56.3%+9.2 pp71
Pudge51.3%+4.3 pp185
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 4,896 | 16:00 | 10–1558%15–2048%20–2539%25–3015% | |
| 4,679 | 20:15 | 10–1569%15–2061%20–2545%25–3033%30–3542% | |
| 3,718 | 8:45 | 0–551%5–1053%10–1546%15–2039% | |
| 3,649 | 11:21 | 5–1063%10–1549%15–2040% | |
| 3,635 | 10:07 | 5–1056%10–1546%15–2040% | |
| 2,673 | 28:38 | 20–2577%25–3063%30–3555%35–4061%40–4543% | |
| 2,499 | 25:24 | 10–1559%15–2062%20–2562%25–3052%30–3556%35–4054% | |
| 2,207 | 3:13 | 0–552%5–1050%10–1545% | |
| 2,195 | 18:20 | 10–1560%15–2048%20–2555%25–3056%30–3563%35–4066% | |
| 1,604 | 29:48 | 20–2577%25–3062%30–3564%35–4061%40–4555% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Shadow Demon80.0%+32.9 pp10
Meepo75.0%+27.9 pp12
Magnus57.9%+10.8 pp76
Silencer59.3%+12.2 pp54
Hoodwink56.2%+9.1 pp89
Axe56.8%+9.7 pp74
Drow Ranger55.0%+7.9 pp80
Windranger51.8%+4.7 pp137
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Outworld Devourer36.2%-10.9 pp116
Night Stalker32.7%-14.4 pp55
Phantom Assassin31.7%-15.4 pp41
Bounty Hunter35.5%-11.6 pp62
Necrophos38.6%-8.6 pp83
Earthshaker40.0%-7.1 pp100
Winter Wyvern36.8%-10.3 pp57
Slardar32.3%-14.8 pp31
The column in pp represents the difference from the hero's overall win rate (47.1%); the last number is the sample size.
