Mars

Day 10/10 · Divine

Rank

Period: Last 24 hours.

Matches
755
Win rate
46.1%
Adjusted WR
42.6%
Pick rate
5.1%
Position in the meta
#110 of 127

The rank applies to the summary and roles; builds, items, and matchups combine all ranks.

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 220 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

49 matches · 40.8% win rate · 22.3% of matches
God's Rebuke
1
Spear of Mars
2
Spear of Mars
3
God's Rebuke
4
Spear of Mars
5
Arena Of Blood
6
Spear of Mars
7
God's Rebuke
8
God's Rebuke
9
Bulwark
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

God's Rebuke +65% Crit
Picked 31.2% · Win 58.9%
25
Arena Of Blood Grants Team +180 HP Regen
Picked 68.8% · Win 60.7%
Main pick
+? Arena Of Blood Spear Damage
Picked 0.0% · Win –
20
+0.5s Spear of Mars Stun
Picked 100.0% · Win 54.8%
Main pick
-2.5s God's Rebuke Cooldown
Picked 43.2% · Win 49.8%
15
+100 Spear Of Mars Damage
Picked 56.8% · Win 51.2%
Main pick
+100 God's Rebuke Distance
Picked 85.4% · Win 46.9%
Most picked
10
+1.5 Mana Regen
Picked 14.6% · Win 48.8%
Best win rate

By match duration

Up to 35 min42.8%325 matches
35 to 50 min48.7%343 matches
50 min or more48.3%87 matches

Starting items

  • Gauntlets of Strength75.0%
  • Magic Stick75.0%
  • Tango75.0%
  • Quelling Blade50.0%
  • Circlet50.0%
  • Enchanted Mango50.0%
  • Iron Branch25.0%
  • Blood Grenade25.0%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 71 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Bracer49.3%51.4%4:48
Tranquil Boots4.2%0.0%6:07
Soul Ring81.7%55.2%7:05
Phase Boots80.3%56.1%7:34
Eul's Scepter of Divinity25.4%66.7%13:23
Meteor Hammer5.6%100.0%13:42
Blink Dagger80.3%59.7%15:46
Magic Wand49.3%57.1%–
Black King Bar15.5%90.9%–
Desolator15.5%54.6%–
Pipe of Insight2.8%100.0%–
Arcane Boots2.8%100.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (4 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Phase Boots37:34
5–1067%
Soul Ring37:05
5–1067%
Blink Dagger215:46
15–200%
Bracer24:48
0–5100%5–10100%
Aghanim's Shard219:43
15–200%20–250%
Eul's Scepter of Divinity113:23
10–15100%
Tranquil Boots16:07
5–100%
Meteor Hammer113:42
10–15100%
Kaya113:42
10–15100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (46.8%); the last number is the sample size.