Mid, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 172 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Mid, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 51.1% | 333 matches |
| 35 to 50 min | 51.0% | 151 matches |
| 50 min or more | 58.6% | 29 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch57.2%
Tango57.4%
Faerie Fire56.2%
Quelling Blade53.5%
Blood Grenade60.8%
Circlet57.5%
Observer Ward57.6%
Magic Stick55.5%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Mid over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 191 | 64.4% | 2:26 | |
| 816 | 56.4% | 2:45 | |
| 2,025 | 57.3% | 3:58 | |
| 557 | 57.3% | 5:00 | |
| 188 | 60.1% | 11:58 | |
| 1,223 | 63.5% | 20:06 | |
| 1,413 | 65.3% | 20:40 | |
| 2,471 | 59.7% | 22:14 | |
| 1,474 | 66.8% | 23:21 | |
| 1,213 | 67.6% | 28:58 | |
| 385 | 68.1% | 33:25 | |
| 138 | 75.4% | 37:49 |
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Mid, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 2,471 | 22:14 | 10–1576%15–2064%20–2561%25–3057%30–3544% | |
| 2,025 | 3:58 | 0–559%5–1053%10–1550% | |
| 1,474 | 23:21 | 10–1565%15–2073%20–2566%25–3065%30–3566%35–4050% | |
| 1,413 | 20:40 | 10–1584%15–2063%20–2560%25–3063%30–3563% | |
| 1,223 | 20:06 | 5–1069%10–1561%15–2042%20–2568%25–3068%30–3565%35–4072% | |
| 1,213 | 28:58 | 10–1575%15–2052%20–2572%25–3073%30–3568%35–4058%40–4554% | |
| 816 | 2:45 | 0–558%5–1051% | |
| 557 | 5:00 | 0–558%5–1057% | |
| 385 | 33:25 | 25–3081%30–3568%35–4070%40–4546% | |
| 191 | 2:26 | 0–564% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Batrider100.0%+48.5 pp5
Sand King81.8%+30.3 pp11
Undying63.8%+12.3 pp69
Io66.7%+15.2 pp42
Faceless Void70.4%+18.9 pp27
Venomancer73.7%+22.2 pp19
Oracle67.7%+16.1 pp34
Sniper64.0%+12.5 pp50
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Void Spirit28.0%-23.5 pp25
Ember Spirit40.0%-11.5 pp65
Pangolier37.8%-13.7 pp37
Rubick45.4%-6.1 pp130
Windranger44.4%-7.1 pp99
Invoker45.6%-5.9 pp125
Dragon Knight45.6%-5.9 pp114
Winter Wyvern41.2%-10.3 pp51
The column in pp represents the difference from the hero's overall win rate (51.5%); the last number is the sample size.
