Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 147 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 59.5% | 333 matches |
| 35 to 50 min | 45.5% | 303 matches |
| 50 min or more | 44.3% | 61 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Blood Grenade47.6%
Tango47.5%
Iron Branch47.2%
Magic Stick50.1%
Sentry Ward44.5%
Faerie Fire49.9%
Circlet46.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 229 | 48.5% | 2:51 | |
| 888 | 48.5% | 4:49 | |
| 92 | 52.2% | 6:22 | |
| 647 | 52.1% | 26:45 | |
| 27 | 74.1% | 31:00 |
Best allies
Win rate with each ally (minimum of 1 matches).
Viper79.0%+26.2 pp38
Sven67.8%+15.1 pp87
Luna63.0%+10.2 pp100
Pangolier75.0%+22.2 pp20
Ursa65.6%+12.8 pp61
Juggernaut61.9%+9.1 pp105
Enchantress81.8%+29.1 pp11
Abaddon81.8%+29.1 pp11
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 888 | 4:49 | 0–549%5–1045%10–1555% | |
| 647 | 26:45 | 20–2558%25–3051%30–3547% | |
| 229 | 2:51 | 0–547%5–1058% | |
| 92 | 6:22 | 0–547%5–1052%10–1559% | |
| 27 | 31:00 | 30–3574% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Sand King84.2%+31.5 pp19
Naga Siren100.0%+47.2 pp5
Batrider88.9%+36.1 pp9
Nature's Prophet68.6%+15.9 pp51
Faceless Void68.3%+15.5 pp41
Storm Spirit69.7%+16.9 pp33
Oracle67.5%+14.7 pp40
Lion59.9%+7.1 pp142
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Ember Spirit40.0%-12.8 pp85
Windranger44.4%-8.4 pp142
Night Stalker40.9%-11.9 pp66
Winter Wyvern39.6%-13.1 pp53
Enigma40.0%-12.8 pp55
Ursa41.0%-11.8 pp61
Pangolier39.1%-13.6 pp46
Nyx Assassin44.2%-8.6 pp95
The column in pp represents the difference from the hero's overall win rate (52.8%); the last number is the sample size.
