Lycan

Day 10/10 · Divine and Immortal

Rank

Period: Last 24 hours.

Matches
481
Win rate
59.5%
Adjusted WR
55.0%
Pick rate
2.1%
Position in the meta
#27 of 127

Abilities and talents

The most frequently used sequence for the first 10 levels, based on the 280 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.

201 matches · 62.2% win rate · 71.8% of matches
Summon Wolves
1
Feral Impulse
2
Summon Wolves
3
Howl
4
Summon Wolves
5
Shapeshift
6
Summon Wolves
7
Feral Impulse
8
Feral Impulse
9
Feral Impulse
10

Talent tree

Talents selected in Divine and Immortal ranked matches over the past week, using data from STRATZ. The selection represents the share of each side at that level.

-25%% Summon Wolves BAT
Picked 36.4% · Win 53.3%
25
Howl Reduces Total Attack Damage
Picked 63.6% · Win 57.6%
Main pick
+7s Shapeshift Duration
Picked 40.3% · Win 54.6%
20
+25% Feral Impulse Damage
Picked 59.7% · Win 54.9%
Main pick
+375 Summon Wolves Health
Picked 47.3% · Win 57.3%
Best win rate
15
-15s Shapeshift Cooldown
Picked 52.7% · Win 50.4%
Most picked
+3 Howl Armor Reduction
Picked 23.7% · Win 48.4%
10
+14 Wolves Damage
Picked 76.3% · Win 53.1%
Main pick

By match duration

Up to 35 min69.0%316 matches
35 to 50 min42.1%133 matches
50 min or more37.5%32 matches

Starting items

  • Sage's Mask87.5%
  • Tango87.5%
  • Quelling Blade75.0%
  • Iron Branch62.5%
  • Magic Stick62.5%
  • Observer Ward37.5%
  • Sentry Ward37.5%
  • Circlet12.5%

Final items

The 12 most frequently used final items (fully assembled, excluding components and consumables) found in inventories at the end of the match, ordered from earliest to latest purchase. Usage represents the proportion of 47 matches where the items are known (match details depend on OpenDota quotas); hover to view the sample size.

ItemUsageWin rateBought at
Magic Wand23.4%90.9%6:04
Infused Raindrops6.4%100.0%8:06
Helm of the Dominator14.9%14.3%9:33
Helm of the Overlord83.0%79.5%15:07
Orchid Malevolence10.6%80.0%17:18
Assault Cuirass44.7%100.0%23:39
Black King Bar8.5%75.0%–
Aghanim's Scepter6.4%66.7%–
Vladmir's Offering4.3%100.0%–
Drum of Endurance4.3%100.0%–
Power Treads4.3%50.0%–
Buckler4.3%50.0%–

Best allies

Win rate with each ally (minimum of 1 matches).

Purchase time × win rate

Win rate based on the minute of each item's first purchase, in 5-minute intervals. Only matches with purchase order data are included (8 for this hero): hover over the intervals to view sample sizes, and keep in mind that small samples are subject to high variance.

ItemPurchasesAverageWin rate per minute of purchase
Helm of the Dominator88:35
5–1086%10–15100%
Helm of the Overlord715:07
10–15100%15–20100%20–25100%
Aghanim's Shard616:18
15–20100%
Buckler521:15
15–20100%20–25100%25–30100%
Assault Cuirass523:00
20–25100%25–30100%
Magic Wand26:04
0–5100%5–10100%
Oblivion Staff114:55
10–15100%
Orchid Malevolence117:18
15–20100%
Infused Raindrops18:06
5–10100%

Good against

Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.

Weak against

The enemies against whom the win rate is low, even in the best-case scenario within the sample.

The column in pp represents the difference from the hero's overall win rate (59.2%); the last number is the sample size.