Carry, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 505 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Carry, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 54.2% | 1,013 matches |
| 35 to 50 min | 50.3% | 940 matches |
| 50 min or more | 51.6% | 221 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Iron Branch51.9%
Faerie Fire52.6%
Tango50.3%
Circlet51.0%
Magic Stick50.6%
Quelling Blade50.1%
Slippers of Agility50.0%
Magic Wand52.7%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Carry over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 7,791 | 51.4% | 3:08 | |
| 17,923 | 51.7% | 10:08 | |
| 19,051 | 52.0% | 13:55 | |
| 18,691 | 52.5% | 17:42 | |
| 3,524 | 55.8% | 20:32 | |
| 12,589 | 58.3% | 24:30 | |
| 11,851 | 62.0% | 27:00 | |
| 12,540 | 53.6% | 27:50 | |
| 5,810 | 59.7% | 31:30 | |
| 4,558 | 65.5% | 34:24 | |
| 6,410 | 71.3% | 36:01 | |
| 6,120 | 69.8% | 37:17 |
Best allies
Win rate with each ally (minimum of 1 matches).
Night Stalker60.1%+8.2 pp276
Outworld Devourer59.4%+7.4 pp315
Bane66.1%+14.2 pp59
Nyx Assassin58.8%+6.9 pp277
Dawnbreaker57.5%+5.6 pp259
Vengeful Spirit60.3%+8.4 pp121
Rubick55.3%+3.4 pp555
Spirit Breaker55.8%+3.9 pp378
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Carry, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 19,051 | 13:55 | 5–1067%10–1558%15–2040%20–2529% | |
| 18,691 | 17:42 | 10–1576%15–2056%20–2532%25–3028% | |
| 17,923 | 10:08 | 5–1060%10–1547%15–2034% | |
| 12,589 | 24:30 | 15–2067%20–2555%25–3057%30–3552%35–4053%40–4559%45–5055% | |
| 12,540 | 27:50 | 15–2066%20–2558%25–3055%30–3548%35–4047%40–4553% | |
| 11,851 | 27:00 | 15–2093%20–2574%25–3058%30–3552%35–4048%40–4555% | |
| 7,791 | 3:08 | 0–551%5–1051%10–1553%15–2054% | |
| 6,410 | 36:01 | 20–2573%25–3076%30–3579%35–4072%40–4564%45–5055%50–5547% | |
| 6,120 | 37:17 | 25–3086%30–3581%35–4069%40–4560%45–5055%50–5557% | |
| 5,810 | 31:30 | 15–2064%20–2566%25–3064%30–3558%35–4057%40–4551%45–5058% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain60.8%+8.9 pp166
Undying59.4%+7.4 pp251
Shadow Fiend62.0%+10.0 pp113
Tiny61.4%+9.5 pp114
Timbersaw59.6%+7.7 pp166
Dazzle60.1%+8.2 pp138
Io60.7%+8.7 pp122
Largo66.0%+14.0 pp47
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Omniknight35.0%-16.9 pp60
Primal Beast38.5%-13.4 pp96
Ancient Apparition41.2%-10.8 pp119
Phoenix44.5%-7.4 pp173
Pugna41.8%-10.2 pp91
Bounty Hunter45.4%-6.5 pp207
Pudge48.3%-3.6 pp621
Marci43.8%-8.2 pp128
The column in pp represents the difference from the hero's overall win rate (51.9%); the last number is the sample size.
