Hard Support, day 10/10 (STRATZ). The summary, talents, and items are specific to the role; builds, duration, and matchups aggregate data from all roles because OpenDota does not report the player's role.
The rank applies to the summary and roles; builds, items, and matchups combine all ranks.
Abilities and talents
The most frequently used sequence for the first 10 levels, based on the 598 matches with known skill order across all roles and ranks. Only matches processed by OpenDota have this data, and nearly all of them are professional matches (from the entire patch); the sequence incorporates these matches to provide a representative sample. Hover over each level to view the skill.










Talent tree
Talents selected in Divine and Immortal ranked matches over the past week while playing Hard Support, based on STRATZ data. The selection represents the share of each option at that level.
By match duration
| Up to 35 min | 46.6% | 784 matches |
| 35 to 50 min | 47.8% | 855 matches |
| 50 min or more | 53.9% | 243 matches |
Starting items
Pre-game purchases for the role over the last week (STRATZ), along with the win rate for each.
Tango42.3%
Blood Grenade42.4%
Iron Branch41.7%
Magic Stick41.1%
Sentry Ward44.9%
Circlet42.8%
Faerie Fire37.4%
Items
The 12 most purchased final items (completed items, excluding components and consumables) when playing Hard Support over the last week (STRATZ), ordered from earliest to latest purchase: matches with the purchase, win rate, and average minute of the first purchase. STRATZ does not report final inventories or the total number of matches for the week, so the column shows purchases rather than the proportion.
| Item | Purchases | Win rate | Bought at |
|---|---|---|---|
| 121 | 43.8% | 2:54 | |
| 286 | 41.6% | 4:06 | |
| 326 | 42.6% | 7:14 | |
| 35 | 51.4% | 17:00 | |
| 150 | 49.3% | 18:10 |
Best allies
Win rate with each ally (minimum of 1 matches).
Bounty Hunter58.8%+11.8 pp177
Void Spirit73.7%+26.7 pp19
Dazzle58.8%+11.8 pp97
Night Stalker55.6%+8.6 pp180
Phantom Lancer55.4%+8.4 pp184
Marci60.7%+13.7 pp56
Enigma58.0%+11.0 pp81
Spirit Breaker52.9%+5.9 pp278
Purchase time × win rate
Win rate by the minute of the first purchase for each item when playing as Hard Support, in 5-minute intervals, over the last week (STRATZ). Hover to see the sample size for each interval.
| Item | Purchases | Average | Win rate per minute of purchase |
|---|---|---|---|
| 326 | 7:14 | 0–552%5–1040%10–1557% | |
| 286 | 4:06 | 0–542%5–1041% | |
| 150 | 18:10 | 15–2051%20–2541% | |
| 121 | 2:54 | 0–544% | |
| 35 | 17:00 | 15–2051% |
Good against
Win rate against each enemy (minimum of 1 matches), based on the win rate guaranteed by the sample.
Queen of Pain57.3%+10.3 pp150
Shadow Fiend58.5%+11.5 pp94
Venomancer59.2%+12.1 pp71
Storm Spirit57.0%+10.0 pp100
Slardar57.1%+10.1 pp91
Lion51.9%+4.9 pp360
Terrorblade57.9%+10.9 pp76
Necrophos52.4%+5.4 pp292
Weak against
The enemies against whom the win rate is low, even in the best-case scenario within the sample.
Dazzle30.0%-17.0 pp90
Spirit Breaker36.6%-10.5 pp279
Outworld Devourer39.6%-7.4 pp313
Bounty Hunter38.0%-9.0 pp158
Phantom Lancer38.6%-8.4 pp171
Enigma35.7%-11.3 pp84
Omniknight33.3%-13.7 pp48
Keeper of the Light37.4%-9.7 pp91
The column in pp represents the difference from the hero's overall win rate (47.0%); the last number is the sample size.
